If you had asked me about Edgar Allan Poe’s Interactive Horror: 1995 Edition back in 1995, I probably wouldn’t have had much to say. At the time, I was exclusively playing console games on Nintendo systems and didn’t own a gaming PC. Like many gamers of that era, I missed an entire world of CD-ROM adventures that were pushing interactive storytelling in unusual directions. Playing the game today feels like uncovering a forgotten relic from a very different period in gaming history. Originally released during the golden age of multimedia PC titles, Edgar Allan Poe’s Interactive Horror focuses on atmosphere,…
