CI Games has released a new episode of its ongoing developer roundtable series “Lifting the Veil,” offering a deeper look at the evolving Umbral realm in the upcoming soulslike sequel, Lords of the Fallen II. In the 37-minute episode, Chief Creative Officer Ryan Hill is joined by Game Director James Lowe, Lead Systems Designer Daniel Regan, and Producer Alex Harkin to discuss how the team is transforming the dual-realm system introduced in Lords of the Fallen. The new version—referred to internally as “Umbral 2.0”—takes heavy inspiration from player feedback and aims to make the eerie realm far more aggressive and…
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Blink Industries—the production company behind Don’t Hug Me I’m Scared—has teamed up with art director Frederikke Frydenlund and developer Uwu Biz (known for Gang Beasts and PVKK: Planetenverteidigungskanonenkommandant) to announce the release date for their charming hand-drawn hidden-object game, Nippets. The game launches on PC via Steam on April 7. After gaining early attention on itch.io with more than 100,000 downloads, Nippets is now preparing for its full release with an expanded experience. In Nippets, players explore hand-drawn 2D maps while searching for lost items and solving small environmental puzzles. The world is designed to be interactive and playful—shake trees,…
The dance floor is heating up as Dead As Disco continues its breakout run, with developer Brain Jar Games announcing that the game’s demo has now surpassed 1.2 million players. Originally launching in summer 2025, the neon-soaked rhythm brawler quickly found its groove with fans of both action and music games. Its core hook is simple but effective—every punch, kick, and combo syncs perfectly to the beat, transforming each fight into a high-energy performance. That unique style hasn’t just resonated with players—it’s gone viral. Dead As Disco has racked up over 300 million views across TikTok, while also earning a…
After building momentum with a successful demo on itch.io, DeeSicks has officially launched on Steam, bringing its unique mix of physics-based mechanics and chaotic combat to a wider audience. Developed by ByteRockers’ Games, DeeSicks takes the traditional bullet hell formula and flips it on its head. Instead of simply surviving waves of increasingly difficult enemies, the focus here is on building overwhelming power—turning players into unstoppable forces capable of dominating the battlefield. At the center of the experience is a clever dice-based system that drives every run. Before combat even begins, players interact with a physics-based board, aiming and colliding…
Sometimes, all you need is a spoon—and a whole lot of determination. Escape By Spoon is an upcoming first-person escape sim from Paiband Studio that takes a bizarre premise and runs with it, blending light horror, comedy, and methodical progression into one strange underground journey. You start locked in a prison cell with a single objective: escape. The problem? Your only tool is a spoon. From there, it’s all about digging your way to freedom—literally carving out tunnels beneath the prison while searching for valuables, hidden routes, and anything that might give you an edge. The core gameplay loop is…
Something wicked is clawing its way out of the crypt, and it’s bringing an army with it. Skull Horde, a fast-paced dungeon crawler inspired by Diablo II, is set to launch on April 10, 2026 via Steam. Developed by 8BitSkull, this roguelike auto-battler puts players in control of a floating skull necromancer out for revenge—against their own body. Yes, really. After being betrayed by your former flesh, you’ll command waves of undead minions to fight in your place, diving into procedurally generated dungeons packed with loot, enemies, and evolving challenges. Each run lasts around 20 minutes, blending quick decision-making with…
Dutch indie developer Starbrew Games has announced that Duck Side of the Moon will launch on May 7 for PC via Steam and Epic Games Store, alongside Nintendo Switch. The cozy open-world adventure follows Doug, a duck astronaut who crash-lands in a colorful, offbeat galaxy. What starts as a mission to survive quickly turns into a slower, more reflective journey—gathering resources, crafting tools, and rebuilding a spaceship into something that feels like home. A Relaxed Journey Through the Stars Duck Side of the Moon leans into a calm, exploration-first approach. Players travel between small, vibrant planets, collecting materials and uncovering…
Indie developer IDUN Studio and publisher Yotsuba Interactive have announced Travelling Light, a narrative exploration game centered on perspective, memory, and the emotional weight of adulthood. The story follows four friends—Lars, Leah, Samson, and Ivy—as they navigate life in their early 30s following a personal tragedy. Inspired by real events, the experience allows players to step into each character’s point of view as their interconnected stories unfold. Revisit Moments From Different Perspectives At the core of Travelling Light is its rewind and replay system, which lets players revisit key scenes and shift perspectives. By seeing the same moment through different…