RIFTSTORM is preparing to enter Early Access with a unique blend of genres, combining isometric action, cooperative roguelite gameplay, looter-shooter progression, and extraction mechanics into one fast-paced experience. Players take on the role of Weavers, elite operatives of the Mythic Protocol tasked with sealing dangerous dimensional rifts while battling hordes of supernatural creatures across procedurally generated missions.

Rather than following the high-risk PvP formula common to extraction games, RIFTSTORM adopts an extraction-lite approach that focuses entirely on cooperative play. Players can work together to complete objectives, gather valuable weapons and resources, and extract successfully without the added pressure of hostile human opponents. The challenge instead comes from increasingly dangerous monster encounters that reward teamwork and strategic decision-making.

The game also emphasizes visually explosive combat. Each Weaver brings their own distinct abilities and style, while colorful effects, powerful weapons, and supernatural environments create battles designed to be as entertaining to watch as they are to play. Whether players prefer carefully coordinated tactics or charging into overwhelming chaos, every mission offers opportunities for massive power spikes and memorable moments.

Beneath the accessible action lies a deeper layer of progression and customization. RIFTSTORM features extensive buildcrafting systems that encourage experimentation with weapons, upgrades, and abilities. Players interested in mastering powerful character builds or uncovering the darker lore surrounding the Mythic Protocol will find plenty to explore as they progress.

The Early Access launch includes five playable Weavers—Rook, Starling, Hertz, Botsy, and Caracal—along with the opening PADDOCK Contingency campaign. Players can tackle missions solo or in online co-op with matchmaking and lobby support. Around 30 weapons will be available at launch, complemented by dozens of in-mission Lythogram power-ups, two primary Mythic enemy species, and the first iteration of the Periapt progression system. Extraction-lite missions allow squads to leave with the resources and weapons they’ve collected, even if they haven’t completed every objective.

As an evolving Early Access title, RIFTSTORM will continue to receive balance updates, gameplay improvements, and new features based on player feedback, with the development team planning to shape the game’s future alongside its community.
