Browsing: roguelite

The Dungeon Company is hiring again—but this time, job security depends entirely on how well you can defend your dungeon. Infamous Keepers, a newly revealed tower defense roguelite from Goblinz Studio, brings players back into the darkly comedic world first introduced in Legend of Keepers. The game is scheduled to launch on PC via Steam in Q1 2027. In Infamous Keepers, players take on the role of a newly appointed Dungeon Keeper responsible for protecting their domain from relentless waves of invading heroes. But this isn’t just about placing traps and watching chaos unfold. Each encounter demands careful planning, quick…

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Studios Rever Games and Radical Theory have officially unveiled Clockfall, a new hybrid action-RPG roguelite built around a unique time-management mechanic. Developed by the five-person indie team at Rever Games and co-published alongside Radical Theory, the title aims to shake up the genre by combining fast-paced dungeon crawling with strategic village defense gameplay. Clockfall is scheduled to launch in Early Access on Steam later this year, with a full release planned for PC, PlayStation 5, and Xbox Series X|S in 2027. Players eager to try the game early can already sign up for the ongoing PC playtest while development continues.…

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Publisher Goblinz Publishing and indie developers Géraud Zucchini and Chariospirale have officially launched Sol CestoVersion 1.0 on Steam, bringing the fast-paced tactical roguelite out of Early Access with a major update packed with new content and gameplay improvements. Available now for $13.99 / €13.99 / £11.99, the full release is celebrating with a limited-time 33% launch discount. In Sol Cesto, strategy and chance collide as players descend into a mysterious underground world in search of a long-lost sun. Each move across the game’s combat grid is a calculated risk. Step forward and you might encounter monsters, treasure, traps, or something…

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Developer Purple Ray Studio has officially unveiled Koshmar: The Last Reverie, a dark new action-adventure experience that blends fast-paced combat, roguelite mechanics, and RPG progression within a haunting dreamscape. Revealed alongside a chilling new trailer, the upcoming title introduces players to a gothic-inspired world where dreams and nightmares collide—and reality itself begins to unravel. Developed by the Polish studio’s team of industry veterans with experience across both AAA productions and acclaimed indie titles, Koshmar: The Last Reverie is a third-person, single-player adventure centered on the blurred line between perception and reality. Players step into the role of Violet, a teenager…

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Developer Ludogram Games has partnered with publisher Twin Sails Interactive to unveil Ascenders: Beyond the Peak, a new exploration roguelite that blends turn-based climbing, expedition management, and high-stakes survival. The game is set to launch in Early Access on PC via Steam in Q3 2026, with console versions planned for a later release. In Ascenders: Beyond the Peak, players lead a team of climbers attempting to scale a mysterious mountain filled with deadly terrain and lurking Lovecraftian horrors. Survival depends on careful planning, smart positioning, and difficult decisions—because every loss on the mountain carries permanent consequences. Resource management is at…

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The upcoming action roguelite Don’t Lose Aggro is officially charging into Early Access on April 15, 2026, launching on PC via Steam. Designed as a single-player experience inspired by MMO raid mechanics, the game flips the spotlight onto one of the most demanding roles in multiplayer games—the Tank. Instead of coordinating with guilds or waiting in long queues, players can jump straight into the action and master the art of aggro control on their own terms. A Roguelite Built Around Tanking In Don’t Lose Aggro, players take on waves of enemies while protecting NPC party members designed to mimic real…

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Indie developer SOTO Game Studio has unveiled its debut title Luminas: Parasite Reign, a 3D horde survivor roguelite headed to Steam. Players eager to jump in won’t have to wait long to try it out—an early demo is scheduled to arrive on March 26. Set in the magical land of Solaris, the game tasks players with assembling a party of supernatural creatures known as Luminas to battle relentless swarms of parasitic enemies threatening their world. Each run challenges players to survive increasingly chaotic waves while building powerful spell combinations and evolving their team into stronger forms. A New Spin on…

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Demon Lord: Just A Block, the upcoming action roguelite from developer YuWave and publisher Skystone Games, is set to arrive on PC via Steam on April 29, 2026. Players can already get a taste of the game through a demo currently available on Steam, which holds an impressive 98% positive review rating. In Demon Lord: Just A Block, players rise from the dead as the severed head of a fallen Demon Lord seeking revenge. After being overthrown by the Black Dragon Queen Heyla, the once-powerful ruler sets out to reclaim the throne, reunite with old allies, and uncover the truth…

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Meridiem has confirmed it will be bringing a physical edition of Dragon Is Dead to retail, giving collectors a new reason to brave the Black Dawn. The 2D dark fantasy roguelite will arrive as the Guernian Edition for PlayStation 5 and Nintendo Switch across European specialist stores on July 14, 2026. Developed by Team Suneat and digitally published by PM Studios, Dragon Is Dead blends hack-and-slash combat with roguelite progression and deep character customization. For the physical release, Meridiem is handling both design and manufacturing duties, packaging the game with a special sleeve, character art cards, and a “Lore of…

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Belgian indie team MeepMeep Games has officially pulled the trigger on its debut project, Galactic Vault, confirming a March 10, 2026 launch on PC via Steam. Built as a high-speed FPS roguelite, Galactic Vault revolves around one core idea: your weapon is never finished. After clearing each room, players select new add-ons for their gun, stacking upgrades, altering fire modes, and building powerful synergies on the fly. Every run reshapes your arsenal, turning each vault raid into a chaotic experiment in firepower and creativity. Movement plays just as big a role as shooting. Sprint, slide, and blast through alien vaults…

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