After two years of steady updates, the physics-driven rover-building sim Mars First Logistics is ready for its full release. Developed by Shape Shop with support from Outersloth (the creator fund from the team behind Among Us), the game officially leaves Steam Early Access on September 26, 2025, with a massive 1.0 update.
Already a hit with over 1,000 reviews and a 96% positive rating on Steam, Mars First Logistics combines open-world exploration with creative engineering. Players design custom rovers from over 100 parts, then put them to the test delivering everything from heavy machinery to awkward, fragile, or even floating cargo across Mars’ procedurally generated landscapes.
What’s New in 1.0
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New Frontier – Explore a brand-new region: the Space Elevator and Phobos, Mars’ moon.
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10 End-Game Contracts – Unique challenges that push your engineering skills to the limit.
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7 New Languages – Expanded accessibility for players worldwide.
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Programming System – Introduces sensors, logic gates, and more for deeper rover automation.
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New Parts – Including gimbals, a levitating actuator, and a gravity suppressor.
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Extra Content – New cosmetics, music, mechanics, and polish throughout.
Built for Creativity
From rocket engines to servo motors, springs, hydraulics, and more, Mars First Logistics gives players a flexible toolkit to solve problems their own way. There’s no single solution—just creativity, trial, and a little chaos.
The 1.0 launch builds on years of updates that added mining, railroads, monorails, new contracts, Steam Workshop support, and expanded building tools. Whether tackling missions solo or teaming up with up to three friends in online co-op, players can expect a bigger, deeper, and more refined experience than ever before.
Mars First Logistics 1.0 lands on Steam September 26.
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