Kniv Studio has released a playable demo for STARDUST: Wish of Witch, giving players an early hands-on look at the studio’s upcoming turn-based strategy RPG. The demo is available now on Steam and showcases the game’s blend of tactical combat, narrative presentation, and detailed pixel-art visuals.
Players can expect around one to one and a half hours of gameplay, designed to introduce the core mechanics that define the experience. Combat plays out on a grid-based battlefield, but STARDUST: Wish of Witch adds a modern twist through a card-based counter and combo system, encouraging thoughtful positioning and timing rather than simple turn trading. Battles are framed with cinematic flourishes, reinforcing the game’s emphasis on story and atmosphere.

Beyond combat, the demo also highlights the game’s narrative-driven structure, with story sequences and cutscenes woven directly into the gameplay. Set in a carefully crafted pixel-art world, STARDUST: Wish of Witch leans into classic SRPG foundations while layering in modern presentation techniques and mechanical depth. Players will get an early sense of how character roles, card mechanics, and tactical decision-making intersect during encounters.

STARDUST: Wish of Witch is currently in development at Kniv Studio, an independent game studio based in South Korea, and marks the team’s first commercial release. While no firm launch date has been announced, the full version of the game is planned to release on PC via Steam at a later time.

Players interested in story-focused strategy RPGs with a distinctive visual style can check out the demo now to see what Kniv Studio is building.