Earth Atlantis returns with a new shoot ’em up roguelike that takes players deep beneath the ocean as they search for answers surrounding a mysterious disappearance.
Players take on the role of Pypher, a 17-year-old submarine captain who takes her grandfather’s old sub into the abyss after he vanished three years earlier while diving to the same location. Stories about her grandfather differ, with some calling him a hero, others a rebel or even a traitor. To discover what really happened, Pypher must continue deeper into the unknown.

The abyss is divided into seven layers, with each becoming darker and more dangerous as the journey continues. Light is an important resource, with the submarine’s spotlight providing visibility as players decide how much risk they’re willing to take in pursuit of new answers.

Each layer ends with a boss encounter, with eight bosses in total featuring the bullet-hell gameplay the series is known for. Between battles, players can customize their submarine through a grid-based packing system. Weapons, engines, drones and hull modules each take up different shapes on the ship’s limited grid, forcing players to carefully consider how everything fits together.

Matching parts can be merged to improve their capabilities, while two different weapons can be fused into hybrid equipment using a Dwarf Star obtained from a boss. Players also need to manage heat and power levels to prevent their weapons from becoming unusable during combat. With different equipment combinations available, each run can result in a different submarine build.

The game also supports local shared-screen and online co-op, allowing players to explore the abyss together. As the journey progresses, each layer reveals more of the story surrounding Pypher’s grandfather and his disappearance.
The experience combines detailed pixel art with a dark deep-sea atmosphere, bringing the Earth Atlantis universe into a new roguelike format.

This is a collaboration between two really talented studios
Justin Paulsen, Founder of Rising Tide Publishing.
“Pixel Perfex has a deep, beautifully aesthetic, and carefully-crafted franchise universe. Eccentrix integrates intense, claustrophobic, and deep gameplay mechanics with remarkable build variety and replayability. I should be objectively working when I playtest the game, but instead I just want another run for the fun of it.”
