Star Trek: Voyager – Across the Unknown is preparing to launch on February 18 for PC, PlayStation 5, Xbox Series X|S, and Nintendo Switch 2. Developed by gameXcite and published by Daedalic Entertainment, the game offers a new interactive take on one of Star Trek’s most beloved series.
Set aboard the iconic U.S.S. Voyager, the game places players deep in the Delta Quadrant, tasking them with guiding the crew on their long journey home. Blending exploration, ship and resource management, roguelite mechanics, and narrative-driven decision-making, Across the Unknown allows players not just to relive the voyage—but to reshape it.

Every decision matters. Choices made on the bridge influence crew dynamics, diplomatic outcomes, and even the physical configuration of the ship itself. With each playthrough, Voyager evolves differently, reflecting the command style and moral direction chosen by the player.

The campaign spans 12 expansive sectors of the Delta Quadrant, where players will manage ship systems, oversee crew assignments, handle tense first-contact situations, and confront difficult ethical dilemmas. Familiar faces from the series return, but their fates are not set in stone. Outcomes shift depending on the path taken, opening the door to alternate scenarios and “what-if” storylines.

By combining strategic oversight with branching narrative elements, Star Trek: Voyager – Across the Unknown aims to deliver a fresh perspective on a classic sci-fi journey—one where the captain’s decisions truly determine how, and if, Voyager makes it home.