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    Home»Gaming»Let’s Build a Dungeon Expands Steam Next Fest Demo With Creative Mode and Confirms 2026 Launch
    Gaming

    Let’s Build a Dungeon Expands Steam Next Fest Demo With Creative Mode and Confirms 2026 Launch

    Springloaded’s “game dev simulator meets RPG builder” introduces three playable modes ahead of its PC and Xbox release
    yogomiBy yogomiFebruary 19, 20263 Mins Read
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    Independent studio Springloaded is giving players a deeper look at its ambitious development sim, Let’s Build a Dungeon, with an expanded demo for Steam Next Fest. The game has already surpassed 160,000 wishlists, and now it’s officially targeting a 2026 release on PC and Xbox.

    Let's Built a Dungeon gameplay screenshot 3 Available now ahead of Steam Next Fest on February 23, the updated demo introduces three distinct ways to play: Campaign Mode, Just Build Mode, and the newly added Creative Mode. Together, they showcase the full scope of what Springloaded describes as a hybrid between a studio management sim and a full-fledged RPG creation toolkit.

    Let's Built a Dungeon gameplay screenshot 4

    Three Ways to Build Your Dream RPG

    Campaign Mode offers the most structured experience. Players run their own development studio, juggling hiring decisions, investor expectations, monetization strategies, and moral dilemmas involving crunch and microtransactions. Alongside the management layer, you’ll actively design and playtest your custom RPG, shaping branching quests, balancing shop inventories, and responding to feedback from hordes of virtual beta testers. The demo even nods to real-world industry lore, drawing inspiration from the infamous Lord British incident during Ultima Online’s development.

    Let's Built a Dungeon gameplay screenshot 1

    For those who prefer pure creativity without spreadsheets and boardroom stress, Just Build Mode strips away the business simulation. This Steam Next Fest–exclusive mode focuses on relaxed world-building through a deck-building system. Players choose quest cards, asset packs, and marketing boosts to grow their RPG concept into a breakout hit. While the demo is solo-only, the full release will introduce online multiplayer for up to four players, allowing friends to collaborate and vote on development decisions together.

    Let's Built a Dungeon gameplay screenshot 2

    Then there’s Creative Mode, playable for the first time since the game’s reveal. This open sandbox hands players a suite of accessible development tools, including character creation, dialogue editing, and full gameplay customization. With thousands of buildings, decorations, and NPCs included, plus the ability to draw custom sprites and assets, Creative Mode positions Let’s Build a Dungeon as both a game and a potential entry point into real game design concepts.

    Let's Built a Dungeon gameplay screenshot 5

    A Simulator With Serious Ambition

    Blending studio management, RPG design, and hands-on playtesting, Let’s Build a Dungeon continues Springloaded’s tradition of playful yet surprisingly deep simulation games. With support from Kowloon Nights and growing wishlist momentum, the project is shaping up to be one of 2026’s more inventive indie releases.

    Let's Built a Dungeon gameplay screenshot 6

    The expanded demo is live now as part of Steam Next Fest, with the full launch planned for PC and Xbox in 2026.

    developmentsim indiegames LetsBuildaDungeon Springloaded steamnextfest

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