The world of Running Fable is getting a chaotic new twist. Running Fable Petite Party is a wild, anything-goes spin-off that ditches restraint and doubles down on competitive mayhem. Designed as a fast-paced party experience, the game blends tabletop strategy with unpredictable mini-game madness—where every turn is an opportunity to steal a win and rub it in.
At its core, Petite Party drops players onto a tabletop-style board where strategy and betrayal go hand in hand. Dice rolls determine your path across three competitive boards, but it’s the split-second decisions and perfectly timed backstabs that decide who walks away victorious. No lead is safe, and no friendship is sacred.

Sixteen Mini-Games Built for Chaos
Between board turns, players face off in 16 rapid-fire mini-games that test reflexes, balance, and raw cunning. Whether you’re outsprinting rivals, knocking them off platforms, or sabotaging them at the last possible second, every challenge is designed to spark laughter—and just a little bit of rage.

Supporting 1–4 players, Running Fable Petite Party is built for couch chaos and friendly rivalry. The controls are simple enough for anyone to jump in, but winning demands bold plays, quick reactions, and a healthy tolerance for trash talk.

A Familiar World, Turned Up to Eleven
Fans of Running Fable will feel right at home in this colorful, fabled universe, packed with quirky characters, exaggerated physics, and over-the-top animations. Everything is tuned for maximum spectacle, ensuring that even losing looks hilarious.

Running Fable Petite Party isn’t just a party game—it’s a battlefield disguised with balloons. Victory is sweet, defeat is unforgettable, and every match guarantees stories that will be brought up long after the controllers are put down.