Barotrauma is a sci-fi submarine simulator with both a single-player campaign as well as co-op modes with support for up to 16 players, who must navigate the depths of Jupiter’s frozen moon Europa and fulfill various missions to survive. Together with their passionate and active community, developers FakeFish and Undertow Games have greatly expanded and improved the game since its early access launch in summer 2019. They completely overhauled the campaign and tutorials, added new monsters, missions and outposts, improved graphics and environments, implemented a scripted event system, and much more.
All of this was only possible thanks to the feedback and support of more than 30,000 Discord members, as well as 60,000 player-made entries on Steam Workshop. To show the team’s devotion to their players and fanbase, the developers even added a player-made submarine to the base game as part of a community competition.
Barotrauma’s thrilling and often hilarious chaos is both fun to play and watch, thanks to procedurally generated levels, ridiculous ragdoll physics and full mod support. But beware: some threats are closer than you think. Multiplayer’s “traitor mode” option may randomly assign players as secret conspirators, complete with their own individual missions like assassination or sabotage.
More information is available on the game’s Steam store page.
About FakeFish and Undertow Games (Developers)
Barotrauma began as an open-development project by Undertow Games, the developer of the free open-source horror game SCP – Containment Breach. In early 2018, the award-winning fellow indie studio FakeFish Ltd. joined the project with their team of industry veterans and fresh talents to launch Barotrauma on Steam. Now the joint studio, based in Turku, Finland, develops survival horror PC titles supporting extensive user-generated content and packed with built-in editors.
About Daedalic Entertainment (Publisher)
Daedalic Entertainment publishes and develops high-quality games for all platforms. The company has a diverse line-up of high-quality titles, including classic adventures, RPGs, and strategy and multiplayer games. With an international team of around 90 employees, Daedalic is currently developing a new line-up of innovative games across consoles, PC, and mobile platforms.
Based in Hamburg, Germany, Daedalic is one of Europe’s most acclaimed publishers and developers. With a total of 32 awards in the German Developers Award (including multiple accolades for ‘Studio of the Year’) and 12 German Computer Game Awards for genre-defining games such as Deponia, Edna & Harvey, Silence, Shadow Tactics: Blades of the Shogun, Ken Follett’s The Pillars of the Earth, The Long Journey Home, and State of Mind, Daedalic is a record holder for the two most prestigious game awards in Germany. Recent publishing hits include Barotrauma, Unrailed!, Iratus: Lord of the Dead, Partisans 1941, and more.
Daedalic is currently developing The Lord of the Rings – Gollum. The story-driven adventure tells the story of Gollum from a perspective never witnessed before in any storytelling media, all the while staying faithful to the legendary books of J.R.R. Tolkien.