No Longer Home

A semi-autobiographical game about relationships, everyday life and saying goodbye, No Longer Home launches on July 30 Publisher Fellow Traveller and developer Humble Grove bring you No Longer Home,...

A semi-autobiographical game about relationships, everyday life and saying goodbye, No Longer Home launches on July 30

Publisher Fellow Traveller and developer Humble Grove bring you No Longer Home, a semi-autobiographical game about saying goodbye to a significant stage in life. It launches for PC on Steam, Epic Games Store, Humble and GOG.com on July 30, 2021.

No Longer Home screenshot 5

No Longer Home is a slice-of-life story, inviting players to immerse themselves in the lives of Ao and Bo, two queer, non-binary students who’ve recently graduated and are preparing to leave the flat they’ve shared for a year.

Explore the flat, have conversations with friends and get to know Lu, the multi-eyed animal-like new flatmate. Find magic in everyday moments like BBQs with friends and playing video games together as the duo come to terms with an uncertain future.

No Longer Home screenshot 1

“Precarity and identity are the predominant themes through the story. The events in the game are based on our own experiences, during a time when we were feeling disillusioned with post uni life and trying to figure out what to do next.’ says Cel Davison (they/them), Lead Writer & Cinematographer. “No Longer Home is about exploring our place in the world and finding wonder in everyday domesticity.”

Hana Lee (they/them), Lead Artist & Animator added: “After graduation, due to visa restrictions I unfortunately had to go back to Japan. The game originally came about as a way for Cel and I to stay in touch, to explore and express the emotions that came with saying goodbye.”

No Longer Home screenshot 2

No Longer Home will be available for $14.99 on Steam, Epic Games Store, Humble and GOG.comwith a 20% launch discount for 1 week.

 

The No Longer Home Soundtrack is composed by IGF-nominated sound artist and composer Eli Rainsberry (they/them) of A Monster’s Expedition, Bird Alone, Wilmot’s Warehouse, with contributions from session musician Derek Daley (he/him), and composer for the prequel Friary Road Paws Menu (he/him). The No Longer Home soundtrack and the prequel Friary Road Soundtrack will be available for $9.99 and $4.99 respectively.The Farewell Edition bundle of the game will be available, including the base game and both soundtracks.

No Longer Home screenshot 3

About No Longer Home
How do you say goodbye to a place? How do you let go of the life you’ve built due to circumstances beyond your control?

Bo and Ao are graduating from university and preparing to leave the flat they’ve lived in together for a year. Thanks to visa limitations, Ao is forced to return to Japan, leaving Bo in England. Disillusioned by post-educational life and shoved aside by a government that doesn’t want them there, both try to come to terms with their uncertain futures.

 

Wander through an intimate flat and examine the everyday belongings of Bo and Ao. Have BBQs, play video games, and stay up late just talking in bed. Follow the day-to-day activities and conversations of two queer, non-binary students and their friends. Welcome the magic of the every day and somewhat extraordinar

No Longer Home screenshot 4

About Humble Grove
Humble Grove is a studio made up of two people, Hana and Cel. They are both non-binary and No Longer Home is a semi-autobiographical game based on their experiences with the end of university and immigration.

Founded in 2015 by Cel Davison and Hana Lee, after graduating from the Illustration course at Camberwell College of Arts (UAL), No Longer Home builds on the short prequel Friary Road and is a reimagined version of a submission for the Fermi Paradox Jam on itch.io.

 

About Fellow Traveller
Fellow Traveller is an indie games label exploring what narrative games can be. Passionate about the vast and untapped potential of games as a story-telling medium, its mission is to seek out pioneering game developers working on unusual games with narrative at their core, help these developers bring their creations to the world and to connect them with players looking for something different.

You may know them for the serene underwater sci-fi adventure (In Other Waters), the murder mystery with a cast of otherworldly suspects (Paradise Killer), the political RPG in which you lead a broken country your first term as President (Suzerain), or the noir adventure set before, during and after Big Bang (Genesis Noir).

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