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		<title>Momento Brings Cozy Storytelling and Room Decoration to Consoles in 2026</title>
		<link>https://www.yogomi.com/2026/03/momento-brings-cozy-storytelling-and-room-decoration-to-consoles-in-2026/</link>
		
		<dc:creator><![CDATA[yogomi]]></dc:creator>
		<pubDate>Tue, 17 Mar 2026 21:30:55 +0000</pubDate>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[cozygames]]></category>
		<category><![CDATA[FatAlienCat]]></category>
		<category><![CDATA[indiegames]]></category>
		<category><![CDATA[Momento]]></category>
		<category><![CDATA[NomoStudio]]></category>
		<category><![CDATA[SilverLiningInteractive]]></category>
		<category><![CDATA[videogamenews]]></category>
		<guid isPermaLink="false">https://www.yogomi.com/?p=41909</guid>

					<description><![CDATA[Silver Lining Interactive, Fat Alien Cat, and Nomo Studio have officially unveiled Momento, a cozy, narrative-driven experience that blends room decoration with life-spanning storytelling. The game is set to launch later in 2026 across PC, Nintendo Switch, Nintendo Switch 2, and PlayStation 5, with both digital and physical editions planned. At its core, Momento is [...]]]></description>
										<content:encoded><![CDATA[<p class="p2">Silver Lining Interactive, Fat Alien Cat, and Nomo Studio have officially unveiled <i>Momento</i>, a cozy, narrative-driven experience that blends room decoration with life-spanning storytelling. The game is set to launch later in 2026 across PC, Nintendo Switch, Nintendo Switch 2, and PlayStation 5, with both digital and physical editions planned.</p>
<p><img fetchpriority="high" decoding="async" class="aligncenter size-full wp-image-41917" src="https://www.yogomi.com/wp-content/uploads/2026/03/Puzzle-Solved.jpg" alt="Momento screenshot 6" width="1919" height="1080" srcset="https://www.yogomi.com/wp-content/uploads/2026/03/Puzzle-Solved.jpg 1919w, https://www.yogomi.com/wp-content/uploads/2026/03/Puzzle-Solved-300x169.jpg 300w, https://www.yogomi.com/wp-content/uploads/2026/03/Puzzle-Solved-1024x576.jpg 1024w, https://www.yogomi.com/wp-content/uploads/2026/03/Puzzle-Solved-768x432.jpg 768w, https://www.yogomi.com/wp-content/uploads/2026/03/Puzzle-Solved-1536x864.jpg 1536w, https://www.yogomi.com/wp-content/uploads/2026/03/Puzzle-Solved-150x84.jpg 150w, https://www.yogomi.com/wp-content/uploads/2026/03/Puzzle-Solved-450x253.jpg 450w, https://www.yogomi.com/wp-content/uploads/2026/03/Puzzle-Solved-1200x675.jpg 1200w" sizes="(max-width: 1919px) 100vw, 1919px" /> At its core, <i>Momento</i> is about shaping a life through the objects you choose to keep. Players will design and decorate personal spaces, selecting meaningful items that gradually influence the story as it unfolds from childhood into adulthood. Each object placed on the shelf carries emotional weight, weaving together themes of love, loss, and the quiet significance of everyday moments.</p>
<p><img decoding="async" class="aligncenter size-full wp-image-41914" src="https://www.yogomi.com/wp-content/uploads/2026/03/Creative-Mode-Time-Of-Day-2.jpg" alt="Momento screenshot 3" width="1920" height="1080" srcset="https://www.yogomi.com/wp-content/uploads/2026/03/Creative-Mode-Time-Of-Day-2.jpg 1920w, https://www.yogomi.com/wp-content/uploads/2026/03/Creative-Mode-Time-Of-Day-2-300x169.jpg 300w, https://www.yogomi.com/wp-content/uploads/2026/03/Creative-Mode-Time-Of-Day-2-1024x576.jpg 1024w, https://www.yogomi.com/wp-content/uploads/2026/03/Creative-Mode-Time-Of-Day-2-768x432.jpg 768w, https://www.yogomi.com/wp-content/uploads/2026/03/Creative-Mode-Time-Of-Day-2-1536x864.jpg 1536w, https://www.yogomi.com/wp-content/uploads/2026/03/Creative-Mode-Time-Of-Day-2-150x84.jpg 150w, https://www.yogomi.com/wp-content/uploads/2026/03/Creative-Mode-Time-Of-Day-2-450x253.jpg 450w, https://www.yogomi.com/wp-content/uploads/2026/03/Creative-Mode-Time-Of-Day-2-1200x675.jpg 1200w" sizes="(max-width: 1920px) 100vw, 1920px" /></p>
<p class="p2">The experience leans heavily into player expression. From arranging furniture and interacting with pets to adjusting lighting and uncovering hidden details, every room evolves based on your choices. These decisions don’t just affect aesthetics—they ripple through the narrative, opening up new story paths and revealing deeper layers over time.</p>
<p><img decoding="async" class="aligncenter size-full wp-image-41912" src="https://www.yogomi.com/wp-content/uploads/2026/03/Creative-Mode-UI-scaled.jpg" alt="Momento screenshot 1" width="2560" height="1440" srcset="https://www.yogomi.com/wp-content/uploads/2026/03/Creative-Mode-UI-scaled.jpg 2560w, https://www.yogomi.com/wp-content/uploads/2026/03/Creative-Mode-UI-300x169.jpg 300w, https://www.yogomi.com/wp-content/uploads/2026/03/Creative-Mode-UI-1024x576.jpg 1024w, https://www.yogomi.com/wp-content/uploads/2026/03/Creative-Mode-UI-768x432.jpg 768w, https://www.yogomi.com/wp-content/uploads/2026/03/Creative-Mode-UI-1536x864.jpg 1536w, https://www.yogomi.com/wp-content/uploads/2026/03/Creative-Mode-UI-2048x1152.jpg 2048w, https://www.yogomi.com/wp-content/uploads/2026/03/Creative-Mode-UI-150x84.jpg 150w, https://www.yogomi.com/wp-content/uploads/2026/03/Creative-Mode-UI-450x253.jpg 450w, https://www.yogomi.com/wp-content/uploads/2026/03/Creative-Mode-UI-1200x675.jpg 1200w" sizes="(max-width: 2560px) 100vw, 2560px" /></p>
<p class="p2">Following a strong showing during Steam’s February Next Fest, where the demo earned praise for its atmosphere and heartfelt storytelling, anticipation for <i>Momento</i> has continued to grow ahead of its full release.</p>
<p><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-41913" src="https://www.yogomi.com/wp-content/uploads/2026/03/Cot-Room-Variant.jpg" alt="Momento screenshot 2" width="1920" height="1080" srcset="https://www.yogomi.com/wp-content/uploads/2026/03/Cot-Room-Variant.jpg 1920w, https://www.yogomi.com/wp-content/uploads/2026/03/Cot-Room-Variant-300x169.jpg 300w, https://www.yogomi.com/wp-content/uploads/2026/03/Cot-Room-Variant-1024x576.jpg 1024w, https://www.yogomi.com/wp-content/uploads/2026/03/Cot-Room-Variant-768x432.jpg 768w, https://www.yogomi.com/wp-content/uploads/2026/03/Cot-Room-Variant-1536x864.jpg 1536w, https://www.yogomi.com/wp-content/uploads/2026/03/Cot-Room-Variant-150x84.jpg 150w, https://www.yogomi.com/wp-content/uploads/2026/03/Cot-Room-Variant-450x253.jpg 450w, https://www.yogomi.com/wp-content/uploads/2026/03/Cot-Room-Variant-1200x675.jpg 1200w" sizes="(max-width: 1920px) 100vw, 1920px" /></p>
<p class="p2">In addition to its digital launch, <i>Momento</i> will receive physical editions in select regions, appealing to collectors who prefer a tangible addition to their library. Pricing is set at $29.99 for PlayStation 5 and $34.99 for both Nintendo Switch and Nintendo Switch 2 versions.</p>
<p><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-41916" src="https://www.yogomi.com/wp-content/uploads/2026/03/Outerspace.jpg" alt="Momento screenshot 5" width="1920" height="1080" srcset="https://www.yogomi.com/wp-content/uploads/2026/03/Outerspace.jpg 1920w, https://www.yogomi.com/wp-content/uploads/2026/03/Outerspace-300x169.jpg 300w, https://www.yogomi.com/wp-content/uploads/2026/03/Outerspace-1024x576.jpg 1024w, https://www.yogomi.com/wp-content/uploads/2026/03/Outerspace-768x432.jpg 768w, https://www.yogomi.com/wp-content/uploads/2026/03/Outerspace-1536x864.jpg 1536w, https://www.yogomi.com/wp-content/uploads/2026/03/Outerspace-150x84.jpg 150w, https://www.yogomi.com/wp-content/uploads/2026/03/Outerspace-450x253.jpg 450w, https://www.yogomi.com/wp-content/uploads/2026/03/Outerspace-1200x675.jpg 1200w" sizes="(max-width: 1920px) 100vw, 1920px" /></p>
<p class="p2">With its mix of creative freedom and reflective storytelling, <i>Momento</i> is shaping up to be a standout for players looking for a more relaxed, emotionally driven experience later this year.</p>
]]></content:encoded>
					
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">41909</post-id>	</item>
		<item>
		<title>Fear of Sleep Unleashes Brutal, No-Hand-Holding Horror With New Steam Demo</title>
		<link>https://www.yogomi.com/2026/03/everwind-takes-flight-in-early-access-on-steam-today/</link>
		
		<dc:creator><![CDATA[yogomi]]></dc:creator>
		<pubDate>Tue, 17 Mar 2026 16:54:35 +0000</pubDate>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[FearofSleep]]></category>
		<category><![CDATA[horror]]></category>
		<category><![CDATA[indiegames]]></category>
		<category><![CDATA[SignalDecayGames]]></category>
		<category><![CDATA[videogamenews]]></category>
		<guid isPermaLink="false">https://www.yogomi.com/?p=41888</guid>

					<description><![CDATA[A new indie horror experience is stepping onto the scene with a clear message: you’re on your own. Fear of Sleep, the debut title from Signal Decay Games, has released its first playable demo on Steam, inviting players into a relentless sci-fi survival horror experience where survival is never guaranteed. Set inside the ominous MetroBunker—a [...]]]></description>
										<content:encoded><![CDATA[<p class="p2">A new indie horror experience is stepping onto the scene with a clear message: you’re on your own. <i>Fear of Sleep</i>, the debut title from Signal Decay Games, has released its first playable demo on Steam, inviting players into a relentless sci-fi survival horror experience where survival is never guaranteed.</p>
<p><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-41900" src="https://www.yogomi.com/wp-content/uploads/2026/03/screenshot-35.jpg" alt="Fear of Sleep gameplay screenshot 1" width="1860" height="1080" srcset="https://www.yogomi.com/wp-content/uploads/2026/03/screenshot-35.jpg 1860w, https://www.yogomi.com/wp-content/uploads/2026/03/screenshot-35-300x174.jpg 300w, https://www.yogomi.com/wp-content/uploads/2026/03/screenshot-35-1024x595.jpg 1024w, https://www.yogomi.com/wp-content/uploads/2026/03/screenshot-35-768x446.jpg 768w, https://www.yogomi.com/wp-content/uploads/2026/03/screenshot-35-1536x892.jpg 1536w, https://www.yogomi.com/wp-content/uploads/2026/03/screenshot-35-150x87.jpg 150w, https://www.yogomi.com/wp-content/uploads/2026/03/screenshot-35-450x261.jpg 450w, https://www.yogomi.com/wp-content/uploads/2026/03/screenshot-35-1200x697.jpg 1200w" sizes="(max-width: 1860px) 100vw, 1860px" /> Set inside the ominous MetroBunker—a sprawling underground shelter built in the shadow of war—<i>Fear of Sleep</i> casts players as Roy, an R0-1 maintenance android navigating a world on the brink of total collapse. With infrastructure failing and grotesque creatures lurking in the darkness, the mission is simple on paper: return to your creator before it’s too late. In reality, every step forward uncovers deeper layers of sabotage, decay, and an infection spreading through the bunker.</p>
<p><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-41901" src="https://www.yogomi.com/wp-content/uploads/2026/03/screenshot-38.jpg" alt="Fear of Sleep gameplay screenshot 2" width="1920" height="1042" srcset="https://www.yogomi.com/wp-content/uploads/2026/03/screenshot-38.jpg 1920w, https://www.yogomi.com/wp-content/uploads/2026/03/screenshot-38-300x163.jpg 300w, https://www.yogomi.com/wp-content/uploads/2026/03/screenshot-38-1024x556.jpg 1024w, https://www.yogomi.com/wp-content/uploads/2026/03/screenshot-38-768x417.jpg 768w, https://www.yogomi.com/wp-content/uploads/2026/03/screenshot-38-1536x834.jpg 1536w, https://www.yogomi.com/wp-content/uploads/2026/03/screenshot-38-150x81.jpg 150w, https://www.yogomi.com/wp-content/uploads/2026/03/screenshot-38-450x244.jpg 450w, https://www.yogomi.com/wp-content/uploads/2026/03/screenshot-38-1200x651.jpg 1200w" sizes="(max-width: 1920px) 100vw, 1920px" /></p>
<p class="p2">Leading the project is Konrad Honey, a veteran AAA artist whose past work includes major franchises like <i>Call of Duty</i>and <i>Aliens</i>. With <i>Fear of Sleep</i>, the goal is to strip away the comforts typically found in big-budget titles—no tutorials, no objective markers, and no systems designed to guide or protect the player. It’s a design philosophy built entirely around discovery, failure, and adaptation.</p>
<p><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-41902" src="https://www.yogomi.com/wp-content/uploads/2026/03/screenshot-44.jpg" alt="Fear of Sleep gameplay screenshot 3" width="1920" height="1080" srcset="https://www.yogomi.com/wp-content/uploads/2026/03/screenshot-44.jpg 1920w, https://www.yogomi.com/wp-content/uploads/2026/03/screenshot-44-300x169.jpg 300w, https://www.yogomi.com/wp-content/uploads/2026/03/screenshot-44-1024x576.jpg 1024w, https://www.yogomi.com/wp-content/uploads/2026/03/screenshot-44-768x432.jpg 768w, https://www.yogomi.com/wp-content/uploads/2026/03/screenshot-44-1536x864.jpg 1536w, https://www.yogomi.com/wp-content/uploads/2026/03/screenshot-44-150x84.jpg 150w, https://www.yogomi.com/wp-content/uploads/2026/03/screenshot-44-450x253.jpg 450w, https://www.yogomi.com/wp-content/uploads/2026/03/screenshot-44-1200x675.jpg 1200w" sizes="(max-width: 1920px) 100vw, 1920px" /></p>
<p class="p2">Gameplay leans heavily into player freedom and systemic interaction. Weapons aren’t just tools for combat—they serve multiple purposes, from solving environmental puzzles to manipulating the world itself. Physics play a key role, with weight, momentum, and force influencing how encounters unfold and how players approach each situation.</p>
<p><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-41904" src="https://www.yogomi.com/wp-content/uploads/2026/03/screenshot-51.jpg" alt="Fear of Sleep gameplay screenshot 5" width="1920" height="1080" srcset="https://www.yogomi.com/wp-content/uploads/2026/03/screenshot-51.jpg 1920w, https://www.yogomi.com/wp-content/uploads/2026/03/screenshot-51-300x169.jpg 300w, https://www.yogomi.com/wp-content/uploads/2026/03/screenshot-51-1024x576.jpg 1024w, https://www.yogomi.com/wp-content/uploads/2026/03/screenshot-51-768x432.jpg 768w, https://www.yogomi.com/wp-content/uploads/2026/03/screenshot-51-1536x864.jpg 1536w, https://www.yogomi.com/wp-content/uploads/2026/03/screenshot-51-150x84.jpg 150w, https://www.yogomi.com/wp-content/uploads/2026/03/screenshot-51-450x253.jpg 450w, https://www.yogomi.com/wp-content/uploads/2026/03/screenshot-51-1200x675.jpg 1200w" sizes="(max-width: 1920px) 100vw, 1920px" /></p>
<p class="p2">Narrative delivery follows a similar philosophy. Rather than cutscenes or direct exposition, the story is pieced together through environmental clues, scattered data, and fragments of communication left behind. It’s up to players to connect the dots as they push deeper into the MetroBunker.</p>
<p><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-41903" src="https://www.yogomi.com/wp-content/uploads/2026/03/screenshot-48.jpg" alt="Fear of Sleep gameplay screenshot 4" width="1920" height="1080" srcset="https://www.yogomi.com/wp-content/uploads/2026/03/screenshot-48.jpg 1920w, https://www.yogomi.com/wp-content/uploads/2026/03/screenshot-48-300x169.jpg 300w, https://www.yogomi.com/wp-content/uploads/2026/03/screenshot-48-1024x576.jpg 1024w, https://www.yogomi.com/wp-content/uploads/2026/03/screenshot-48-768x432.jpg 768w, https://www.yogomi.com/wp-content/uploads/2026/03/screenshot-48-1536x864.jpg 1536w, https://www.yogomi.com/wp-content/uploads/2026/03/screenshot-48-150x84.jpg 150w, https://www.yogomi.com/wp-content/uploads/2026/03/screenshot-48-450x253.jpg 450w, https://www.yogomi.com/wp-content/uploads/2026/03/screenshot-48-1200x675.jpg 1200w" sizes="(max-width: 1920px) 100vw, 1920px" /></p>
<p class="p2">Combat is equally unforgiving, featuring visceral gore systems where damage feels impactful and enemies react dynamically based on how they’re attacked. Every encounter is designed to feel tense, unpredictable, and dangerous.</p>
<p><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-41905" src="https://www.yogomi.com/wp-content/uploads/2026/03/screenshot-54.jpg" alt="Fear of Sleep gameplay screenshot 6" width="1920" height="1044" srcset="https://www.yogomi.com/wp-content/uploads/2026/03/screenshot-54.jpg 1920w, https://www.yogomi.com/wp-content/uploads/2026/03/screenshot-54-300x163.jpg 300w, https://www.yogomi.com/wp-content/uploads/2026/03/screenshot-54-1024x557.jpg 1024w, https://www.yogomi.com/wp-content/uploads/2026/03/screenshot-54-768x418.jpg 768w, https://www.yogomi.com/wp-content/uploads/2026/03/screenshot-54-1536x835.jpg 1536w, https://www.yogomi.com/wp-content/uploads/2026/03/screenshot-54-150x82.jpg 150w, https://www.yogomi.com/wp-content/uploads/2026/03/screenshot-54-450x245.jpg 450w, https://www.yogomi.com/wp-content/uploads/2026/03/screenshot-54-1200x653.jpg 1200w" sizes="(max-width: 1920px) 100vw, 1920px" /></p>
<p class="p2">The <i>Fear of Sleep</i> demo is available now on Steam, offering a first look at a horror experience that refuses to hold your hand—and doesn’t promise you’ll make it out alive.</p>
]]></content:encoded>
					
		
		
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