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	<title>Yogomi: playabledemo</title>
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		<title>Dino Time Raiders Lets You Build a Prehistoric Park Gone Wrong on PC</title>
		<link>https://www.yogomi.com/2026/02/dino-time-raiders-lets-you-build-a-prehistoric-park-gone-wrong-on-pc/</link>
		
		<dc:creator><![CDATA[yogomi]]></dc:creator>
		<pubDate>Tue, 03 Feb 2026 00:06:29 +0000</pubDate>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[dinosaurs]]></category>
		<category><![CDATA[DinoTimeRaiders]]></category>
		<category><![CDATA[LukeWebster]]></category>
		<category><![CDATA[managementsim]]></category>
		<category><![CDATA[playabledemo]]></category>
		<guid isPermaLink="false">https://www.yogomi.com/?p=40758</guid>

					<description><![CDATA[Time travel, dinosaurs, and park management rarely end well—and that’s exactly the point. Dino Time Raiders, a tongue-in-cheek strategy incremental game from solo developer Luke Webster and publisher Armor Games Studios, has officially been announced for PC via Steam, with a playable demo launching February 12 ahead of its Steam Next Fest appearance. The full [...]]]></description>
										<content:encoded><![CDATA[<p class="p2">Time travel, dinosaurs, and park management rarely end well—and that’s exactly the point. <span class="s1"><b>Dino Time Raiders</b></span>, a tongue-in-cheek strategy incremental game from solo developer <span class="s1"><b>Luke Webster</b></span> and publisher <span class="s1"><b>Armor Games Studios</b></span>, has officially been announced for PC via Steam, with a <span class="s1"><b>playable demo launching February 12</b></span> ahead of its Steam Next Fest appearance. The full game is currently slated for <span class="s1"><b>spring 2026</b></span>.</p>
<p><img fetchpriority="high" decoding="async" class="aligncenter size-full wp-image-40762" src="https://www.yogomi.com/wp-content/uploads/2026/02/6.jpg" alt="Dino Time Raiders screenshot 3" width="1920" height="1080" srcset="https://www.yogomi.com/wp-content/uploads/2026/02/6.jpg 1920w, https://www.yogomi.com/wp-content/uploads/2026/02/6-300x169.jpg 300w, https://www.yogomi.com/wp-content/uploads/2026/02/6-1024x576.jpg 1024w, https://www.yogomi.com/wp-content/uploads/2026/02/6-768x432.jpg 768w, https://www.yogomi.com/wp-content/uploads/2026/02/6-1536x864.jpg 1536w, https://www.yogomi.com/wp-content/uploads/2026/02/6-150x84.jpg 150w, https://www.yogomi.com/wp-content/uploads/2026/02/6-450x253.jpg 450w, https://www.yogomi.com/wp-content/uploads/2026/02/6-1200x675.jpg 1200w" sizes="(max-width: 1920px) 100vw, 1920px" /> In Dino Time Raiders, players recruit a team of scientists (and, inevitably, a few wildly underqualified interns) to journey back through prehistoric eras, capture dinosaurs, and bring them back to the present day to populate a growing theme park. What starts as a clever business venture quickly spirals into chaos as raptors escape, herbivores devour the landscaping budget, and your PR team scrambles to explain yet another “guest incident.”</p>
<p><img decoding="async" class="aligncenter size-full wp-image-40764" src="https://www.yogomi.com/wp-content/uploads/2026/02/9.jpg" alt="Dino Time Raiders screenshot 6" width="1920" height="1080" srcset="https://www.yogomi.com/wp-content/uploads/2026/02/9.jpg 1920w, https://www.yogomi.com/wp-content/uploads/2026/02/9-300x169.jpg 300w, https://www.yogomi.com/wp-content/uploads/2026/02/9-1024x576.jpg 1024w, https://www.yogomi.com/wp-content/uploads/2026/02/9-768x432.jpg 768w, https://www.yogomi.com/wp-content/uploads/2026/02/9-1536x864.jpg 1536w, https://www.yogomi.com/wp-content/uploads/2026/02/9-150x84.jpg 150w, https://www.yogomi.com/wp-content/uploads/2026/02/9-450x253.jpg 450w, https://www.yogomi.com/wp-content/uploads/2026/02/9-1200x675.jpg 1200w" sizes="(max-width: 1920px) 100vw, 1920px" /></p>
<p class="p2">Players won’t have to wait long to dive in. The <span class="s1"><b>February 12 demo</b></span> offers a first hands-on look at the game’s core loop: hopping through time on dinosaur capture missions, then returning to manage and expand your increasingly dangerous park. The demo arrives just in time for Steam Next Fest, giving would-be park tycoons a chance to see if they can survive history’s most bitey attractions.</p>
<p><img decoding="async" class="aligncenter size-full wp-image-40760" src="https://www.yogomi.com/wp-content/uploads/2026/02/3.jpg" alt="Dino Time Raiders screenshot 1" width="1920" height="1080" srcset="https://www.yogomi.com/wp-content/uploads/2026/02/3.jpg 1920w, https://www.yogomi.com/wp-content/uploads/2026/02/3-300x169.jpg 300w, https://www.yogomi.com/wp-content/uploads/2026/02/3-1024x576.jpg 1024w, https://www.yogomi.com/wp-content/uploads/2026/02/3-768x432.jpg 768w, https://www.yogomi.com/wp-content/uploads/2026/02/3-1536x864.jpg 1536w, https://www.yogomi.com/wp-content/uploads/2026/02/3-150x84.jpg 150w, https://www.yogomi.com/wp-content/uploads/2026/02/3-450x253.jpg 450w, https://www.yogomi.com/wp-content/uploads/2026/02/3-1200x675.jpg 1200w" sizes="(max-width: 1920px) 100vw, 1920px" /></p>
<p class="p2">Each new era introduces tougher dinosaurs, higher risks, and more opportunities for things to go hilariously wrong. The experience is wrapped in <span class="s1"><b>charming pixel art</b></span> and designed around <span class="s1"><b>bite-sized sessions</b></span> that are easy to pick up but tough to walk away from.</p>
<p class="p4"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-40759" src="https://www.yogomi.com/wp-content/uploads/2026/02/1.jpg" alt="Dino Time Raiders screenshot 5" width="1920" height="1080" srcset="https://www.yogomi.com/wp-content/uploads/2026/02/1.jpg 1920w, https://www.yogomi.com/wp-content/uploads/2026/02/1-300x169.jpg 300w, https://www.yogomi.com/wp-content/uploads/2026/02/1-1024x576.jpg 1024w, https://www.yogomi.com/wp-content/uploads/2026/02/1-768x432.jpg 768w, https://www.yogomi.com/wp-content/uploads/2026/02/1-1536x864.jpg 1536w, https://www.yogomi.com/wp-content/uploads/2026/02/1-150x84.jpg 150w, https://www.yogomi.com/wp-content/uploads/2026/02/1-450x253.jpg 450w, https://www.yogomi.com/wp-content/uploads/2026/02/1-1200x675.jpg 1200w" sizes="(max-width: 1920px) 100vw, 1920px" /></p>
<h3><b>Raw-some Features</b></h3>
<ul>
<li>
<p class="p1"><span class="s1"><b>Catch ’Em &amp; Manage ’Em:</b></span> Travel through time, tranquilize dinosaurs, and bring them back to your park—hopefully behind sturdy fences.</p>
</li>
<li>
<p class="p1"><span class="s1"><b>Build Your Park:</b></span> Design enclosures, paths, and facilities to boost prestige and attract more guests (preferably living ones).</p>
</li>
<li>
<p class="p1"><span class="s1"><b>Incremental Progression:</b></span> Earn income, research upgrades, and expand across four prehistoric eras: Permian, Triassic, Jurassic, and Cretaceous.</p>
</li>
<li>
<p class="p1"><span class="s1"><b>Simple Yet Addictive Loop:</b></span> Alternate between short capture missions and long-term park management.</p>
</li>
<li>
<p class="p1"><span class="s1"><b>Humor &amp; Chaos:</b></span> Guest-eating carnivores, lawsuits, and ridiculous in-game newspaper headlines track your mounting disasters.</p>
</li>
<li>
<p class="p1"><span class="s1"><b>High Replayability:</b></span> Experiment with layouts, upgrades, and time periods for endless “just one more run” sessions.</p>
</li>
<li>
<p class="p1"><span class="s1"><b>Charming Pixel Art:</b></span> Clean, colorful visuals that make tiny humans fleeing massive dinosaurs weirdly adorable.</p>
</li>
</ul>
<p><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-40761" src="https://www.yogomi.com/wp-content/uploads/2026/02/5.jpg" alt="Dino Time Raiders screenshot 2" width="1920" height="1080" srcset="https://www.yogomi.com/wp-content/uploads/2026/02/5.jpg 1920w, https://www.yogomi.com/wp-content/uploads/2026/02/5-300x169.jpg 300w, https://www.yogomi.com/wp-content/uploads/2026/02/5-1024x576.jpg 1024w, https://www.yogomi.com/wp-content/uploads/2026/02/5-768x432.jpg 768w, https://www.yogomi.com/wp-content/uploads/2026/02/5-1536x864.jpg 1536w, https://www.yogomi.com/wp-content/uploads/2026/02/5-150x84.jpg 150w, https://www.yogomi.com/wp-content/uploads/2026/02/5-450x253.jpg 450w, https://www.yogomi.com/wp-content/uploads/2026/02/5-1200x675.jpg 1200w" sizes="(max-width: 1920px) 100vw, 1920px" /></p>
<p class="p2"><span class="s1"><b>Dino Time Raiders</b></span> launches on PC via Steam in 2026, but the chaos begins much sooner. The first demo goes live on <span class="s1"><b>February 12</b></span>, and the game is available to wishlist now ahead of Steam Next Fest.</p>
<p><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-40763" src="https://www.yogomi.com/wp-content/uploads/2026/02/8.jpg" alt="Dino Time Raiders screenshot 4" width="1920" height="1080" srcset="https://www.yogomi.com/wp-content/uploads/2026/02/8.jpg 1920w, https://www.yogomi.com/wp-content/uploads/2026/02/8-300x169.jpg 300w, https://www.yogomi.com/wp-content/uploads/2026/02/8-1024x576.jpg 1024w, https://www.yogomi.com/wp-content/uploads/2026/02/8-768x432.jpg 768w, https://www.yogomi.com/wp-content/uploads/2026/02/8-1536x864.jpg 1536w, https://www.yogomi.com/wp-content/uploads/2026/02/8-150x84.jpg 150w, https://www.yogomi.com/wp-content/uploads/2026/02/8-450x253.jpg 450w, https://www.yogomi.com/wp-content/uploads/2026/02/8-1200x675.jpg 1200w" sizes="(max-width: 1920px) 100vw, 1920px" /></p>
<p class="p2">After all, mixing time travel, dinosaurs, and a business license has never gone wrong before… right?</p>
]]></content:encoded>
					
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">40758</post-id>	</item>
		<item>
		<title>Sub-Species Lets You Plunge Into Alien-Infested Ocean Depths With a New Steam Demo</title>
		<link>https://www.yogomi.com/2026/01/sub-species-lets-you-plunge-into-alien-infested-ocean-depths-with-a-new-steam-demo/</link>
		
		<dc:creator><![CDATA[yogomi]]></dc:creator>
		<pubDate>Fri, 30 Jan 2026 06:12:27 +0000</pubDate>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[actionadventure]]></category>
		<category><![CDATA[HowlingHamsterEntertainment]]></category>
		<category><![CDATA[indiegamestudio]]></category>
		<category><![CDATA[playabledemo]]></category>
		<category><![CDATA[SubSpecies]]></category>
		<guid isPermaLink="false">https://www.yogomi.com/?p=40695</guid>

					<description><![CDATA[Independent studio Howling Hamster Entertainment has released a playable demo for Sub-Species, its upcoming 2.5D multidirectional action-adventure shooter set deep beneath Earth’s oceans after a catastrophic alien outbreak. The demo is available now on PC via Steam, giving players their first real taste of the game’s distinctive underwater gameplay and atmosphere. At the core of [...]]]></description>
										<content:encoded><![CDATA[<p class="p3">Independent studio <span class="s2"><b>Howling Hamster Entertainment</b></span> has released a <span class="s2"><b>playable demo</b></span> for <span class="s2"><b>Sub-Species</b></span>, its upcoming 2.5D multidirectional action-adventure shooter set deep beneath Earth’s oceans after a catastrophic alien outbreak. The demo is <span class="s2"><b>available now on PC via Steam</b></span>, giving players their first real taste of the game’s distinctive underwater gameplay and atmosphere.</p>
<p><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-40696" src="https://www.yogomi.com/wp-content/uploads/2026/01/sub_screenshots_01_HUD.jpg" alt="Sub-Species screenshot 1" width="1920" height="1080" srcset="https://www.yogomi.com/wp-content/uploads/2026/01/sub_screenshots_01_HUD.jpg 1920w, https://www.yogomi.com/wp-content/uploads/2026/01/sub_screenshots_01_HUD-300x169.jpg 300w, https://www.yogomi.com/wp-content/uploads/2026/01/sub_screenshots_01_HUD-1024x576.jpg 1024w, https://www.yogomi.com/wp-content/uploads/2026/01/sub_screenshots_01_HUD-768x432.jpg 768w, https://www.yogomi.com/wp-content/uploads/2026/01/sub_screenshots_01_HUD-1536x864.jpg 1536w, https://www.yogomi.com/wp-content/uploads/2026/01/sub_screenshots_01_HUD-150x84.jpg 150w, https://www.yogomi.com/wp-content/uploads/2026/01/sub_screenshots_01_HUD-450x253.jpg 450w, https://www.yogomi.com/wp-content/uploads/2026/01/sub_screenshots_01_HUD-1200x675.jpg 1200w" sizes="(max-width: 1920px) 100vw, 1920px" /> At the core of <i>Sub-Species</i> is its <span class="s2"><b>360-degree submarine movement</b></span>. Players pilot a heavily armed sub that can rotate freely in all directions, navigating tight caverns, abandoned underwater facilities, and alien-infested zones where visibility, positioning, and momentum matter just as much as firepower. Movement feels deliberate and weighty, reinforcing the constant tension of operating in hostile, claustrophobic environments.</p>
<p><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-40697" src="https://www.yogomi.com/wp-content/uploads/2026/01/sub_screenshots_02_HUD.jpg" alt="Sub-Species screenshot 2" width="1920" height="1080" srcset="https://www.yogomi.com/wp-content/uploads/2026/01/sub_screenshots_02_HUD.jpg 1920w, https://www.yogomi.com/wp-content/uploads/2026/01/sub_screenshots_02_HUD-300x169.jpg 300w, https://www.yogomi.com/wp-content/uploads/2026/01/sub_screenshots_02_HUD-1024x576.jpg 1024w, https://www.yogomi.com/wp-content/uploads/2026/01/sub_screenshots_02_HUD-768x432.jpg 768w, https://www.yogomi.com/wp-content/uploads/2026/01/sub_screenshots_02_HUD-1536x864.jpg 1536w, https://www.yogomi.com/wp-content/uploads/2026/01/sub_screenshots_02_HUD-150x84.jpg 150w, https://www.yogomi.com/wp-content/uploads/2026/01/sub_screenshots_02_HUD-450x253.jpg 450w, https://www.yogomi.com/wp-content/uploads/2026/01/sub_screenshots_02_HUD-1200x675.jpg 1200w" sizes="(max-width: 1920px) 100vw, 1920px" /></p>
<p class="p3">Combat isn’t about overwhelming players with enemy numbers. Instead, encounters are shaped by <span class="s2"><b>spatial awareness and anticipation</b></span>, forcing you to read the environment, manage angles of attack, and adapt on the fly when threats emerge from any direction.</p>
<p><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-40701" src="https://www.yogomi.com/wp-content/uploads/2026/01/sub_screenshots_06_HUD.jpg" alt="Sub-Species screenshot 6" width="1920" height="1080" srcset="https://www.yogomi.com/wp-content/uploads/2026/01/sub_screenshots_06_HUD.jpg 1920w, https://www.yogomi.com/wp-content/uploads/2026/01/sub_screenshots_06_HUD-300x169.jpg 300w, https://www.yogomi.com/wp-content/uploads/2026/01/sub_screenshots_06_HUD-1024x576.jpg 1024w, https://www.yogomi.com/wp-content/uploads/2026/01/sub_screenshots_06_HUD-768x432.jpg 768w, https://www.yogomi.com/wp-content/uploads/2026/01/sub_screenshots_06_HUD-1536x864.jpg 1536w, https://www.yogomi.com/wp-content/uploads/2026/01/sub_screenshots_06_HUD-150x84.jpg 150w, https://www.yogomi.com/wp-content/uploads/2026/01/sub_screenshots_06_HUD-450x253.jpg 450w, https://www.yogomi.com/wp-content/uploads/2026/01/sub_screenshots_06_HUD-1200x675.jpg 1200w" sizes="(max-width: 1920px) 100vw, 1920px" /></p>
<p class="p3">The demo introduces the world of <i>Sub-Species</i> through <span class="s2"><b>environmental storytelling</b></span> rather than heavy exposition. Mission context, level design, and subtle details work together to establish tone and mystery, hinting at a much larger story lurking beneath the ocean’s surface without spelling everything out.</p>
<p><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-40700" src="https://www.yogomi.com/wp-content/uploads/2026/01/sub_screenshots_05_HUD.jpg" alt="Sub-Species screenshot 5" width="1920" height="1080" srcset="https://www.yogomi.com/wp-content/uploads/2026/01/sub_screenshots_05_HUD.jpg 1920w, https://www.yogomi.com/wp-content/uploads/2026/01/sub_screenshots_05_HUD-300x169.jpg 300w, https://www.yogomi.com/wp-content/uploads/2026/01/sub_screenshots_05_HUD-1024x576.jpg 1024w, https://www.yogomi.com/wp-content/uploads/2026/01/sub_screenshots_05_HUD-768x432.jpg 768w, https://www.yogomi.com/wp-content/uploads/2026/01/sub_screenshots_05_HUD-1536x864.jpg 1536w, https://www.yogomi.com/wp-content/uploads/2026/01/sub_screenshots_05_HUD-150x84.jpg 150w, https://www.yogomi.com/wp-content/uploads/2026/01/sub_screenshots_05_HUD-450x253.jpg 450w, https://www.yogomi.com/wp-content/uploads/2026/01/sub_screenshots_05_HUD-1200x675.jpg 1200w" sizes="(max-width: 1920px) 100vw, 1920px" /></p>
<p class="p3">According to Creative Director <span class="s2"><b>Manus Burke</b></span>, the goal was to make the demo feel like a complete experience rather than a basic tutorial. It’s designed to showcase the physicality of the submarine, the tension of navigating hostile spaces, and how combat evolves when every direction is a potential threat — leaving players both intrigued and uneasy about what lies deeper below.</p>
<p><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-40698" src="https://www.yogomi.com/wp-content/uploads/2026/01/sub_screenshots_03_HUD.jpg" alt="Sub-Species screenshot 3" width="1920" height="1080" srcset="https://www.yogomi.com/wp-content/uploads/2026/01/sub_screenshots_03_HUD.jpg 1920w, https://www.yogomi.com/wp-content/uploads/2026/01/sub_screenshots_03_HUD-300x169.jpg 300w, https://www.yogomi.com/wp-content/uploads/2026/01/sub_screenshots_03_HUD-1024x576.jpg 1024w, https://www.yogomi.com/wp-content/uploads/2026/01/sub_screenshots_03_HUD-768x432.jpg 768w, https://www.yogomi.com/wp-content/uploads/2026/01/sub_screenshots_03_HUD-1536x864.jpg 1536w, https://www.yogomi.com/wp-content/uploads/2026/01/sub_screenshots_03_HUD-150x84.jpg 150w, https://www.yogomi.com/wp-content/uploads/2026/01/sub_screenshots_03_HUD-450x253.jpg 450w, https://www.yogomi.com/wp-content/uploads/2026/01/sub_screenshots_03_HUD-1200x675.jpg 1200w" sizes="(max-width: 1920px) 100vw, 1920px" /></p>
<p class="p3">Inspired by classics like <i>Sub-Terrania</i> and <i>Ecco the Dolphin</i>, alongside cinematic deep-sea sci-fi, <i>Sub-Species</i> blends <span class="s2"><b>retro-style precision</b></span> with a modern, atmosphere-driven presentation.</p>
<h3><b>What the Demo Includes</b></h3>
<ul>
<li>
<p class="p1"><span class="s1"><b>Two-level vertical slice</b></span> lasting roughly 25–40 minutes</p>
</li>
<li>
<p class="p1">A first level focused on <span class="s1"><b>movement and navigation</b></span>, followed by a second that ramps up <span class="s1"><b>combat and pressure</b><b></b></span></p>
</li>
<li>
<p class="p1">Encounters built around <span class="s1"><b>positioning and visibility</b></span>, not enemy spam</p>
</li>
<li>
<p class="p1"><span class="s1"><b>Environmental interaction</b></span>, including salvaging wrecks and manipulating objects</p>
</li>
<li>
<p class="p1">Storytelling delivered through <span class="s1"><b>exploration and atmosphere</b></span> rather than direct narration</p>
</li>
</ul>
<p><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-40699" src="https://www.yogomi.com/wp-content/uploads/2026/01/sub_screenshots_04_HUD.jpg" alt="Sub-Species screenshot 4" width="1920" height="1080" srcset="https://www.yogomi.com/wp-content/uploads/2026/01/sub_screenshots_04_HUD.jpg 1920w, https://www.yogomi.com/wp-content/uploads/2026/01/sub_screenshots_04_HUD-300x169.jpg 300w, https://www.yogomi.com/wp-content/uploads/2026/01/sub_screenshots_04_HUD-1024x576.jpg 1024w, https://www.yogomi.com/wp-content/uploads/2026/01/sub_screenshots_04_HUD-768x432.jpg 768w, https://www.yogomi.com/wp-content/uploads/2026/01/sub_screenshots_04_HUD-1536x864.jpg 1536w, https://www.yogomi.com/wp-content/uploads/2026/01/sub_screenshots_04_HUD-150x84.jpg 150w, https://www.yogomi.com/wp-content/uploads/2026/01/sub_screenshots_04_HUD-450x253.jpg 450w, https://www.yogomi.com/wp-content/uploads/2026/01/sub_screenshots_04_HUD-1200x675.jpg 1200w" sizes="(max-width: 1920px) 100vw, 1920px" /></p>
<p class="p3">The <span class="s2"><b>Sub-Species demo is available now on Steam for PC</b></span>. The full game is still in development, and players can wishlist it now to follow future updates as the mysteries of the deep continue to unfold.</p>
]]></content:encoded>
					
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">40695</post-id>	</item>
		<item>
		<title>Earth of Oryn Enters Early Access on Steam</title>
		<link>https://www.yogomi.com/2026/01/earth-of-oryn-enters-early-access-on-steam/</link>
		
		<dc:creator><![CDATA[yogomi]]></dc:creator>
		<pubDate>Wed, 21 Jan 2026 12:35:02 +0000</pubDate>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[citybuilder]]></category>
		<category><![CDATA[earlyaccess]]></category>
		<category><![CDATA[EarthofOryn]]></category>
		<category><![CDATA[indiegames]]></category>
		<category><![CDATA[playabledemo]]></category>
		<category><![CDATA[videogames]]></category>
		<guid isPermaLink="false">https://www.yogomi.com/?p=40150</guid>

					<description><![CDATA[Earth of Oryn is now available in Early Access on Steam, inviting players to help shape the future of this medieval city-builder through hands-on feedback and iteration. Launching today, January 20, 2026, the game is debuting with a limited-time 10% launch discount, giving early adopters a chance to jump in at a reduced price. Developed [...]]]></description>
										<content:encoded><![CDATA[<p class="p2"><span class="s1"><b>Earth of Oryn</b></span> is now available in <span class="s1"><b>Early Access on Steam</b></span>, inviting players to help shape the future of this medieval city-builder through hands-on feedback and iteration. Launching today, January 20, 2026, the game is debuting with a <span class="s1"><b>limited-time 10% launch discount</b></span>, giving early adopters a chance to jump in at a reduced price.</p>
<div class="mceTemp"></div>
<p><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-40158" src="https://www.yogomi.com/wp-content/uploads/2026/01/Capture-decran-2023-07-21-a-13.31.17.jpg" alt="Earth of Oryn screenshot 8" width="1920" height="1073" srcset="https://www.yogomi.com/wp-content/uploads/2026/01/Capture-decran-2023-07-21-a-13.31.17.jpg 1920w, https://www.yogomi.com/wp-content/uploads/2026/01/Capture-decran-2023-07-21-a-13.31.17-300x168.jpg 300w, https://www.yogomi.com/wp-content/uploads/2026/01/Capture-decran-2023-07-21-a-13.31.17-1024x572.jpg 1024w, https://www.yogomi.com/wp-content/uploads/2026/01/Capture-decran-2023-07-21-a-13.31.17-768x429.jpg 768w, https://www.yogomi.com/wp-content/uploads/2026/01/Capture-decran-2023-07-21-a-13.31.17-1536x858.jpg 1536w, https://www.yogomi.com/wp-content/uploads/2026/01/Capture-decran-2023-07-21-a-13.31.17-150x84.jpg 150w, https://www.yogomi.com/wp-content/uploads/2026/01/Capture-decran-2023-07-21-a-13.31.17-450x251.jpg 450w, https://www.yogomi.com/wp-content/uploads/2026/01/Capture-decran-2023-07-21-a-13.31.17-1200x671.jpg 1200w" sizes="(max-width: 1920px) 100vw, 1920px" /></p>
<p class="p2">Developed as a kingdom-building experience focused on <span class="s1"><b>meaningful decisions and long-term planning</b></span>, Earth of Oryn tasks players with guiding a settlement from modest beginnings to a thriving medieval realm. As seasons pass, players will manage resources, plan expansion, and respond to the evolving needs of their people, all while laying the groundwork for a growing city.</p>
<p><img loading="lazy" decoding="async" class="size-full wp-image-40152" src="https://www.yogomi.com/wp-content/uploads/2026/01/Capture-decran-2022-11-24-a-14.20.16.jpg" alt="Earth of Oryn screenshot 2" width="1904" height="1082" srcset="https://www.yogomi.com/wp-content/uploads/2026/01/Capture-decran-2022-11-24-a-14.20.16.jpg 1904w, https://www.yogomi.com/wp-content/uploads/2026/01/Capture-decran-2022-11-24-a-14.20.16-300x170.jpg 300w, https://www.yogomi.com/wp-content/uploads/2026/01/Capture-decran-2022-11-24-a-14.20.16-1024x582.jpg 1024w, https://www.yogomi.com/wp-content/uploads/2026/01/Capture-decran-2022-11-24-a-14.20.16-768x436.jpg 768w, https://www.yogomi.com/wp-content/uploads/2026/01/Capture-decran-2022-11-24-a-14.20.16-1536x873.jpg 1536w, https://www.yogomi.com/wp-content/uploads/2026/01/Capture-decran-2022-11-24-a-14.20.16-150x85.jpg 150w, https://www.yogomi.com/wp-content/uploads/2026/01/Capture-decran-2022-11-24-a-14.20.16-450x256.jpg 450w, https://www.yogomi.com/wp-content/uploads/2026/01/Capture-decran-2022-11-24-a-14.20.16-1200x682.jpg 1200w" sizes="(max-width: 1904px) 100vw, 1904px" /></p>
<p class="p2">Early Access marks the beginning of a longer development roadmap rather than a finished destination. This release is aimed at players who enjoy <span class="s1"><b>early-stage city builders</b></span>, value systemic depth, and want to actively contribute feedback that helps shape balance, mechanics, and future content. According to the developers, player input will play a central role in determining how the game evolves over time.</p>
<p><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-40153" src="https://www.yogomi.com/wp-content/uploads/2026/01/Capture-decran-2022-11-29-a-16.18.10.jpg" alt="Earth of Oryn screenshot 3" width="1920" height="1090" srcset="https://www.yogomi.com/wp-content/uploads/2026/01/Capture-decran-2022-11-29-a-16.18.10.jpg 1920w, https://www.yogomi.com/wp-content/uploads/2026/01/Capture-decran-2022-11-29-a-16.18.10-300x170.jpg 300w, https://www.yogomi.com/wp-content/uploads/2026/01/Capture-decran-2022-11-29-a-16.18.10-1024x581.jpg 1024w, https://www.yogomi.com/wp-content/uploads/2026/01/Capture-decran-2022-11-29-a-16.18.10-768x436.jpg 768w, https://www.yogomi.com/wp-content/uploads/2026/01/Capture-decran-2022-11-29-a-16.18.10-1536x872.jpg 1536w, https://www.yogomi.com/wp-content/uploads/2026/01/Capture-decran-2022-11-29-a-16.18.10-150x85.jpg 150w, https://www.yogomi.com/wp-content/uploads/2026/01/Capture-decran-2022-11-29-a-16.18.10-450x255.jpg 450w, https://www.yogomi.com/wp-content/uploads/2026/01/Capture-decran-2022-11-29-a-16.18.10-1200x681.jpg 1200w" sizes="(max-width: 1920px) 100vw, 1920px" /></p>
<p class="p2">Even in its current state, Earth of Oryn offers a <span class="s1"><b>fully playable core experience</b></span>. The foundation includes city-building, survival mechanics, and population management systems designed to support several hours of sandbox-style gameplay, depending on playstyle. While some mechanics remain experimental, the focus is on creating a stable and flexible base that can expand organically through updates.</p>
<p><img loading="lazy" decoding="async" class="size-full wp-image-40154" src="https://www.yogomi.com/wp-content/uploads/2026/01/Capture-decran-2022-12-01-a-22.03.51.jpg" alt="Earth of Oryn screenshot 4" width="1918" height="1078" srcset="https://www.yogomi.com/wp-content/uploads/2026/01/Capture-decran-2022-12-01-a-22.03.51.jpg 1918w, https://www.yogomi.com/wp-content/uploads/2026/01/Capture-decran-2022-12-01-a-22.03.51-300x169.jpg 300w, https://www.yogomi.com/wp-content/uploads/2026/01/Capture-decran-2022-12-01-a-22.03.51-1024x576.jpg 1024w, https://www.yogomi.com/wp-content/uploads/2026/01/Capture-decran-2022-12-01-a-22.03.51-768x432.jpg 768w, https://www.yogomi.com/wp-content/uploads/2026/01/Capture-decran-2022-12-01-a-22.03.51-1536x863.jpg 1536w, https://www.yogomi.com/wp-content/uploads/2026/01/Capture-decran-2022-12-01-a-22.03.51-150x84.jpg 150w, https://www.yogomi.com/wp-content/uploads/2026/01/Capture-decran-2022-12-01-a-22.03.51-450x253.jpg 450w, https://www.yogomi.com/wp-content/uploads/2026/01/Capture-decran-2022-12-01-a-22.03.51-1200x674.jpg 1200w" sizes="(max-width: 1918px) 100vw, 1918px" /></p>
<p class="p2">At its heart, Earth of Oryn emphasizes <span class="s1"><b>building with intention</b></span>. Players can construct villages using a modular building system, placing houses, farms, workshops, roads, and markets to shape settlements that feel personal and reactive to the landscape. Terrain can be modified, layouts adapted, and decorative elements added to give each town its own identity.</p>
<p><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-40155" src="https://www.yogomi.com/wp-content/uploads/2026/01/Capture-decran-2023-01-05-a-15.26.24.jpg" alt="Earth of Oryn screenshot 5" width="1920" height="1070" srcset="https://www.yogomi.com/wp-content/uploads/2026/01/Capture-decran-2023-01-05-a-15.26.24.jpg 1920w, https://www.yogomi.com/wp-content/uploads/2026/01/Capture-decran-2023-01-05-a-15.26.24-300x167.jpg 300w, https://www.yogomi.com/wp-content/uploads/2026/01/Capture-decran-2023-01-05-a-15.26.24-1024x571.jpg 1024w, https://www.yogomi.com/wp-content/uploads/2026/01/Capture-decran-2023-01-05-a-15.26.24-768x428.jpg 768w, https://www.yogomi.com/wp-content/uploads/2026/01/Capture-decran-2023-01-05-a-15.26.24-1536x856.jpg 1536w, https://www.yogomi.com/wp-content/uploads/2026/01/Capture-decran-2023-01-05-a-15.26.24-150x84.jpg 150w, https://www.yogomi.com/wp-content/uploads/2026/01/Capture-decran-2023-01-05-a-15.26.24-450x251.jpg 450w, https://www.yogomi.com/wp-content/uploads/2026/01/Capture-decran-2023-01-05-a-15.26.24-1200x669.jpg 1200w" sizes="(max-width: 1920px) 100vw, 1920px" /></p>
<p class="p2">Managing people is just as important as placing structures. Players assign daily tasks such as farming, mining, hauling, and construction, while also influencing settler mood, comfort, and trust through zoning and nearby structures. Production chains allow raw resources like food, wood, and stone to be transformed into useful goods, while basic defensive units help protect the settlement as it grows.</p>
<p><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-40156" src="https://www.yogomi.com/wp-content/uploads/2026/01/Capture-decran-2023-06-02-a-12.09.00.jpg" alt="Earth of Oryn screenshot 6" width="1920" height="1072" srcset="https://www.yogomi.com/wp-content/uploads/2026/01/Capture-decran-2023-06-02-a-12.09.00.jpg 1920w, https://www.yogomi.com/wp-content/uploads/2026/01/Capture-decran-2023-06-02-a-12.09.00-300x168.jpg 300w, https://www.yogomi.com/wp-content/uploads/2026/01/Capture-decran-2023-06-02-a-12.09.00-1024x572.jpg 1024w, https://www.yogomi.com/wp-content/uploads/2026/01/Capture-decran-2023-06-02-a-12.09.00-768x429.jpg 768w, https://www.yogomi.com/wp-content/uploads/2026/01/Capture-decran-2023-06-02-a-12.09.00-1536x858.jpg 1536w, https://www.yogomi.com/wp-content/uploads/2026/01/Capture-decran-2023-06-02-a-12.09.00-150x84.jpg 150w, https://www.yogomi.com/wp-content/uploads/2026/01/Capture-decran-2023-06-02-a-12.09.00-450x251.jpg 450w, https://www.yogomi.com/wp-content/uploads/2026/01/Capture-decran-2023-06-02-a-12.09.00-1200x670.jpg 1200w" sizes="(max-width: 1920px) 100vw, 1920px" /></p>
<p class="p2">Looking ahead, the development team plans to introduce <span class="s1"><b>additional biomes and civilizations</b></span>, deeper progression systems, expanded combat options, campaign content, and broader localization support. Updates will roll out gradually, with an emphasis on transparency, usability, and refining existing systems before expanding scope.</p>
<p><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-40157" src="https://www.yogomi.com/wp-content/uploads/2026/01/Capture-decran-2023-07-04-a-15.12.34.jpg" alt="Earth of Oryn screenshot 7" width="1920" height="1069" srcset="https://www.yogomi.com/wp-content/uploads/2026/01/Capture-decran-2023-07-04-a-15.12.34.jpg 1920w, https://www.yogomi.com/wp-content/uploads/2026/01/Capture-decran-2023-07-04-a-15.12.34-300x167.jpg 300w, https://www.yogomi.com/wp-content/uploads/2026/01/Capture-decran-2023-07-04-a-15.12.34-1024x570.jpg 1024w, https://www.yogomi.com/wp-content/uploads/2026/01/Capture-decran-2023-07-04-a-15.12.34-768x428.jpg 768w, https://www.yogomi.com/wp-content/uploads/2026/01/Capture-decran-2023-07-04-a-15.12.34-1536x855.jpg 1536w, https://www.yogomi.com/wp-content/uploads/2026/01/Capture-decran-2023-07-04-a-15.12.34-150x84.jpg 150w, https://www.yogomi.com/wp-content/uploads/2026/01/Capture-decran-2023-07-04-a-15.12.34-450x251.jpg 450w, https://www.yogomi.com/wp-content/uploads/2026/01/Capture-decran-2023-07-04-a-15.12.34-1200x668.jpg 1200w" sizes="(max-width: 1920px) 100vw, 1920px" /></p>
<p class="p2">A demo for Earth of Oryn is also available, serving as an early technical preview. Early Access builds directly on that foundation, representing the next step toward the game’s long-term vision.</p>
<p>&nbsp;</p>
<p class="p2">Players interested in shaping a medieval city-builder as it grows can jump into Earth of Oryn today on Steam, while those seeking a fully polished experience may want to keep an eye on its development as it continues to evolve.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">40150</post-id>	</item>
		<item>
		<title>STARDUST: Wish of Witch Gets a Playable Demo on Steam</title>
		<link>https://www.yogomi.com/2026/01/stardust-wish-of-witch-gets-a-playable-demo-on-steam/</link>
		
		<dc:creator><![CDATA[yogomi]]></dc:creator>
		<pubDate>Wed, 21 Jan 2026 11:22:04 +0000</pubDate>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[indiegames]]></category>
		<category><![CDATA[KnivStudio]]></category>
		<category><![CDATA[playabledemo]]></category>
		<category><![CDATA[rpg]]></category>
		<category><![CDATA[STARDUSTWishofWitch]]></category>
		<category><![CDATA[Strategy]]></category>
		<category><![CDATA[videogames]]></category>
		<guid isPermaLink="false">https://www.yogomi.com/?p=40139</guid>

					<description><![CDATA[Kniv Studio has released a playable demo for STARDUST: Wish of Witch, giving players an early hands-on look at the studio’s upcoming turn-based strategy RPG. The demo is available now on Steam and showcases the game’s blend of tactical combat, narrative presentation, and detailed pixel-art visuals. Players can expect around one to one and a [...]]]></description>
										<content:encoded><![CDATA[<p class="p2">Kniv Studio has released a <span class="s1"><b>playable demo</b></span> for <span class="s1"><b>STARDUST: Wish of Witch</b></span>, giving players an early hands-on look at the studio’s upcoming turn-based strategy RPG. The demo is available now on <a href="https://store.steampowered.com/app/3936730/STARDUST_Wish_of_Witch/" target="_blank" rel="noopener"><span class="s1"><b>Steam</b></span></a> and showcases the game’s blend of tactical combat, narrative presentation, and detailed pixel-art visuals.</p>
<p><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-40141" src="https://www.yogomi.com/wp-content/uploads/2026/01/1-3.jpg" alt="STARDUST: Wish of Witch screenshot 1" width="2560" height="1440" srcset="https://www.yogomi.com/wp-content/uploads/2026/01/1-3.jpg 2560w, https://www.yogomi.com/wp-content/uploads/2026/01/1-3-300x169.jpg 300w, https://www.yogomi.com/wp-content/uploads/2026/01/1-3-1024x576.jpg 1024w, https://www.yogomi.com/wp-content/uploads/2026/01/1-3-768x432.jpg 768w, https://www.yogomi.com/wp-content/uploads/2026/01/1-3-1536x864.jpg 1536w, https://www.yogomi.com/wp-content/uploads/2026/01/1-3-2048x1152.jpg 2048w, https://www.yogomi.com/wp-content/uploads/2026/01/1-3-150x84.jpg 150w, https://www.yogomi.com/wp-content/uploads/2026/01/1-3-450x253.jpg 450w, https://www.yogomi.com/wp-content/uploads/2026/01/1-3-1200x675.jpg 1200w" sizes="(max-width: 2560px) 100vw, 2560px" /> Players can expect around <span class="s1"><b>one to one and a half hours of gameplay</b></span>, designed to introduce the core mechanics that define the experience. Combat plays out on a <span class="s1"><b>grid-based battlefield</b></span>, but STARDUST: Wish of Witch adds a modern twist through a <span class="s1"><b>card-based counter and combo system</b></span>, encouraging thoughtful positioning and timing rather than simple turn trading. Battles are framed with cinematic flourishes, reinforcing the game’s emphasis on story and atmosphere.</p>
<p><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-40142" src="https://www.yogomi.com/wp-content/uploads/2026/01/2-3.jpg" alt="STARDUST: Wish of Witch screenshot 2" width="2560" height="1440" srcset="https://www.yogomi.com/wp-content/uploads/2026/01/2-3.jpg 2560w, https://www.yogomi.com/wp-content/uploads/2026/01/2-3-300x169.jpg 300w, https://www.yogomi.com/wp-content/uploads/2026/01/2-3-1024x576.jpg 1024w, https://www.yogomi.com/wp-content/uploads/2026/01/2-3-768x432.jpg 768w, https://www.yogomi.com/wp-content/uploads/2026/01/2-3-1536x864.jpg 1536w, https://www.yogomi.com/wp-content/uploads/2026/01/2-3-2048x1152.jpg 2048w, https://www.yogomi.com/wp-content/uploads/2026/01/2-3-150x84.jpg 150w, https://www.yogomi.com/wp-content/uploads/2026/01/2-3-450x253.jpg 450w, https://www.yogomi.com/wp-content/uploads/2026/01/2-3-1200x675.jpg 1200w" sizes="(max-width: 2560px) 100vw, 2560px" /></p>
<p class="p2">Beyond combat, the demo also highlights the game’s <span class="s1"><b>narrative-driven structure</b></span>, with story sequences and cutscenes woven directly into the gameplay. Set in a carefully crafted pixel-art world, STARDUST: Wish of Witch leans into classic SRPG foundations while layering in modern presentation techniques and mechanical depth. Players will get an early sense of how character roles, card mechanics, and tactical decision-making intersect during encounters.</p>
<p><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-40143" src="https://www.yogomi.com/wp-content/uploads/2026/01/3-2.jpg" alt="STARDUST: Wish of Witch screenshot 3" width="2560" height="1440" srcset="https://www.yogomi.com/wp-content/uploads/2026/01/3-2.jpg 2560w, https://www.yogomi.com/wp-content/uploads/2026/01/3-2-300x169.jpg 300w, https://www.yogomi.com/wp-content/uploads/2026/01/3-2-1024x576.jpg 1024w, https://www.yogomi.com/wp-content/uploads/2026/01/3-2-768x432.jpg 768w, https://www.yogomi.com/wp-content/uploads/2026/01/3-2-1536x864.jpg 1536w, https://www.yogomi.com/wp-content/uploads/2026/01/3-2-2048x1152.jpg 2048w, https://www.yogomi.com/wp-content/uploads/2026/01/3-2-150x84.jpg 150w, https://www.yogomi.com/wp-content/uploads/2026/01/3-2-450x253.jpg 450w, https://www.yogomi.com/wp-content/uploads/2026/01/3-2-1200x675.jpg 1200w" sizes="(max-width: 2560px) 100vw, 2560px" /></p>
<p class="p2">STARDUST: Wish of Witch is currently in development at <span class="s1"><b>Kniv Studio</b></span>, an independent game studio based in <span class="s1"><b>South Korea</b></span>, and marks the team’s <span class="s1"><b>first commercial release</b></span>. While no firm launch date has been announced, the full version of the game is planned to release on <span class="s1"><b>PC via Steam</b></span> at a later time.</p>
<p><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-40144" src="https://www.yogomi.com/wp-content/uploads/2026/01/4-1.jpg" alt="STARDUST: Wish of Witch screenshot 4" width="2560" height="1440" srcset="https://www.yogomi.com/wp-content/uploads/2026/01/4-1.jpg 2560w, https://www.yogomi.com/wp-content/uploads/2026/01/4-1-300x169.jpg 300w, https://www.yogomi.com/wp-content/uploads/2026/01/4-1-1024x576.jpg 1024w, https://www.yogomi.com/wp-content/uploads/2026/01/4-1-768x432.jpg 768w, https://www.yogomi.com/wp-content/uploads/2026/01/4-1-1536x864.jpg 1536w, https://www.yogomi.com/wp-content/uploads/2026/01/4-1-2048x1152.jpg 2048w, https://www.yogomi.com/wp-content/uploads/2026/01/4-1-150x84.jpg 150w, https://www.yogomi.com/wp-content/uploads/2026/01/4-1-450x253.jpg 450w, https://www.yogomi.com/wp-content/uploads/2026/01/4-1-1200x675.jpg 1200w" sizes="(max-width: 2560px) 100vw, 2560px" /></p>
<p class="p2">Players interested in story-focused strategy RPGs with a distinctive visual style can<a href="https://store.steampowered.com/app/3936730/STARDUST_Wish_of_Witch/" target="_blank" rel="noopener"> check out the demo now</a> to see what Kniv Studio is building.</p>
]]></content:encoded>
					
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">40139</post-id>	</item>
		<item>
		<title>1000 Deaths Brings Multidimensional Platforming and Choice-Driven Chaos</title>
		<link>https://www.yogomi.com/2025/05/1000-deaths-brings-multidimensional-platforming-and-choice-driven-chaos/</link>
		
		<dc:creator><![CDATA[yogomi]]></dc:creator>
		<pubDate>Sat, 24 May 2025 04:07:26 +0000</pubDate>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[3dplaformer]]></category>
		<category><![CDATA[adventuregame]]></category>
		<category><![CDATA[platformer]]></category>
		<category><![CDATA[playabledemo]]></category>
		<category><![CDATA[speedrun]]></category>
		<guid isPermaLink="false">https://www.yogomi.com/?p=33671</guid>

					<description><![CDATA[Get ready to sprint through shifting realities and reshape destinies—1000 Deaths, the award-winning 3D platformer from Pariah Interactive, is set to debut its first playable demo during Steam Next Fest, running from June 9 to June 16. Blending psychedelic visuals with high-speed gameplay and narrative depth, 1000 Deaths invites players to explore the inner worlds [...]]]></description>
										<content:encoded><![CDATA[<p class="p1">Get ready to sprint through shifting realities and reshape destinies—<i>1000 Deaths</i>, the award-winning 3D platformer from Pariah Interactive, is set to debut its first playable demo during Steam Next Fest, running from June 9 to June 16.</p>
<p>Blending psychedelic visuals with high-speed gameplay and narrative depth, <i>1000 Deaths</i> invites players to explore the inner worlds of four alien beings. These Headspaces—twisted, architectural reflections of each character’s psyche—set the stage for fast-paced, mind-bending platforming challenges.</p>
<p><img loading="lazy" decoding="async" class="aligncenter size-large wp-image-33673" src="https://www.yogomi.com/wp-content/uploads/2025/05/Choices1-MakeADecision-1024x576.jpg" alt="1000 Deaths screenshot 2" width="848" height="477" srcset="https://www.yogomi.com/wp-content/uploads/2025/05/Choices1-MakeADecision-1024x576.jpg 1024w, https://www.yogomi.com/wp-content/uploads/2025/05/Choices1-MakeADecision-300x169.jpg 300w, https://www.yogomi.com/wp-content/uploads/2025/05/Choices1-MakeADecision-768x432.jpg 768w, https://www.yogomi.com/wp-content/uploads/2025/05/Choices1-MakeADecision-1536x864.jpg 1536w, https://www.yogomi.com/wp-content/uploads/2025/05/Choices1-MakeADecision-150x84.jpg 150w, https://www.yogomi.com/wp-content/uploads/2025/05/Choices1-MakeADecision-450x253.jpg 450w, https://www.yogomi.com/wp-content/uploads/2025/05/Choices1-MakeADecision-1200x675.jpg 1200w, https://www.yogomi.com/wp-content/uploads/2025/05/Choices1-MakeADecision.jpg 1920w" sizes="(max-width: 848px) 100vw, 848px" /></p>
<p class="p3">But this isn’t just about speed and precision. Every major decision you make rewrites each character’s future, unlocking entirely new levels and story branches as they age. Whether you’re diving into surreal narrative pathways or testing your reflexes in challenging Arcade stages, the game rewards both thoughtful exploration and raw skill.</p>
<p><img loading="lazy" decoding="async" class="aligncenter size-large wp-image-33674" src="https://www.yogomi.com/wp-content/uploads/2025/05/MainCharacter1-Vayu-1024x576.jpg" alt="1000 Deaths screenshot 3" width="848" height="477" srcset="https://www.yogomi.com/wp-content/uploads/2025/05/MainCharacter1-Vayu-1024x576.jpg 1024w, https://www.yogomi.com/wp-content/uploads/2025/05/MainCharacter1-Vayu-300x169.jpg 300w, https://www.yogomi.com/wp-content/uploads/2025/05/MainCharacter1-Vayu-768x432.jpg 768w, https://www.yogomi.com/wp-content/uploads/2025/05/MainCharacter1-Vayu-1536x864.jpg 1536w, https://www.yogomi.com/wp-content/uploads/2025/05/MainCharacter1-Vayu-150x84.jpg 150w, https://www.yogomi.com/wp-content/uploads/2025/05/MainCharacter1-Vayu-450x253.jpg 450w, https://www.yogomi.com/wp-content/uploads/2025/05/MainCharacter1-Vayu-1200x675.jpg 1200w, https://www.yogomi.com/wp-content/uploads/2025/05/MainCharacter1-Vayu.jpg 1920w" sizes="(max-width: 848px) 100vw, 848px" /></p>
<p class="p3">The Steam Next Fest demo offers a slice of the story and a taste of the action, giving players a chance to experience the branching narrative and sharpen their platforming chops before the full release.</p>
<p><img loading="lazy" decoding="async" class="aligncenter size-large wp-image-33675" src="https://www.yogomi.com/wp-content/uploads/2025/05/MainCharacter3-KeyArt-1024x576.jpg" alt="1000 Deaths screenshot 4" width="848" height="477" srcset="https://www.yogomi.com/wp-content/uploads/2025/05/MainCharacter3-KeyArt-1024x576.jpg 1024w, https://www.yogomi.com/wp-content/uploads/2025/05/MainCharacter3-KeyArt-300x169.jpg 300w, https://www.yogomi.com/wp-content/uploads/2025/05/MainCharacter3-KeyArt-768x432.jpg 768w, https://www.yogomi.com/wp-content/uploads/2025/05/MainCharacter3-KeyArt-1536x864.jpg 1536w, https://www.yogomi.com/wp-content/uploads/2025/05/MainCharacter3-KeyArt-150x84.jpg 150w, https://www.yogomi.com/wp-content/uploads/2025/05/MainCharacter3-KeyArt-450x253.jpg 450w, https://www.yogomi.com/wp-content/uploads/2025/05/MainCharacter3-KeyArt-1200x675.jpg 1200w, https://www.yogomi.com/wp-content/uploads/2025/05/MainCharacter3-KeyArt.jpg 1920w" sizes="(max-width: 848px) 100vw, 848px" /></p>
<p class="p3"><i>1000 Deaths</i> demo launches Monday, June 9, and runs through June 16 on Steam. If you’re into speedrunning, storytelling, or just want to see how media and choices shape identity, this is one demo worth diving into.</p>
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