Veteran studio Grove Street Games has announced BeastLink, a brand-new original IP and the studio’s first in more than a decade. Known for its work on ARK: Survival Ascended and Grand Theft Auto: The Trilogy – The Definitive Edition, the developer is now stepping into the world of giant monster mayhem with a large-scale multiplayer destruction sandbox built around colossal Kaiju battles.
Coming to PlayStation 5, Xbox Series X and Series S, and PC via Steam, BeastLink blends human-led tactical missions, vehicle combat, and towering Kaiju capable of leveling entire city blocks.

At the heart of the experience is the game’s massive destruction system. Built using Unreal Engine 5, BeastLink features Grove Street’s proprietary SuperDestruction technology, a fully networked physics-driven system designed to push environmental destruction to new extremes. Every player in a match—whether controlling a human operative or a massive Kaiju—can reshape the battlefield in real time.

The scale is enormous. Cities are packed with more than 250,000 destructible objects, which can break apart into tens of millions of individual pieces. Entire districts can be reduced to rubble during a match, opening new tactical pathways or creating unexpected hazards as the urban environment collapses around players.

Players who step into the role of Kaiju will have several creatures to choose from at launch, each offering its own style of combat and movement. The initial roster includes the Horned Lizard, Bull Shark, Vampire Bat, and Mandrill. Some favor brute force and raw destructive power, while others focus on aerial mobility or fast, aggressive attacks that allow players to dominate the battlefield in different ways.

With its mix of multiplayer chaos, strategic destruction, and giant monster combat, BeastLink aims to deliver city-smashing action on a scale rarely seen in modern games.
BeastLink is currently in development for PlayStation 5, Xbox Series X|S, and PC via Steam.