South of the Circle is a gripping, narrative adventure coming to PC and consoles that puts the player in the middle of a compelling love story set in the midst of the 1960s Cold War.
In a never-ending pursuit to deliver meaningful entertainment, 11 bit studios is proud to announce its partnership with British BAFTA-winning studio State of Play and to add another jewel to its burgeoning publishing portfolio. South of the Circle is a visually impactful and compelling narrative experience featuring a cinematic story set in the midst of the 1960s Cold War and it will be coming soon to PC, Nintendo Switch, Xbox Series S|X, Xbox One, PlayStation 5, and PlayStation 4.
In South of the Circle, you follow the story of Peter. Tangled in life-defining choices and torn between pursuing either career or true love, he finds himself in the middle of behind-the-scenes strife between military powers. Set in a Cold War reality, the game is defined by its story, stretching between past and present, minimalist aesthetics, and exceptional writing and voice acting which delivers an experience resembling top-tier cinema. Among talents heard on-screen are Gwilym Lee (“Bohemian Rhapsody”), Olivia Vinall (“The Woman in White”), Richard Goulding (“The Crown”), Anton Lesser (“Game of Thrones”), Adrian Rawlins (“Chernobyl”), and Michael Fox (“Downton Abbey”).
“South of the Circle is one of those love-at-first-sight things,” says Marek Ziemak, External Development Director at 11 bit studios. “The game’s narrative and artistic sensitivity immediately captivated us. South of the Circle is heavily-focused on storytelling inspired by world-class cinema, which makes it a bit different from our previous titles. Once players experience its instantaneously engaging, emotion-packed narrative, we’re convinced they’ll understand why we wanted to have it in our publishing portfolio. And we’re thrilled to be able to start working with State of Play since it’s a studio that has been on our radar for a long time”.
About 11 bit studios
A collective of talented developers and skillful publishers reaching millions of hardcore gamers all driven by the creation of meaningful entertainment. We’re seeking experienced dev teams to form publishing partnerships with – teams with which we share an artistic sensibility, and the desire to create thought-provoking games while maintaining a smart business approach to the process.
About State of Play
Makers of lovingly crafted games and animations. Established in 2008, State of Play’s work has won a number of international awards including a BAFTA for Artistic Achievement for the handmade puzzle adventure game Lumino City and an Apple Design Award for iOS game INKS. Studio also made the puzzle game KAMI and its BAFTA-nominated sequel KAMI 2.